Comparison of machine learning and deep learning algorithms on sentiment analysis in game reviews

This study aims to analyze player review sentiment for the Marvel Rivals game on Steam using machine learning and deep learning algorithms, including Random Forest, Naive Bayes, XGBoost, and Bi-LSTM. The research was conducted within the CRISP-DM framework, which encompasses understanding the business problem, data exploration, data preparation, model building, and evaluation and implementation. Player review data was collected through web scraping, then preprocessed to clean and reformat the text before being used to train a sentiment classification model. Model evaluation was performed using metrics such as accuracy, precision, recall, and F1-score to identify the most effective model. The results indicated that Bi-LSTM was the best performing model, achieving an accuracy of 89% and an F1-score of 0.72 for negative sentiment. Hyperparameter tuning on real data contributed significantly to this performance. Conversely, applying SMOTE to balance the dataset actually reduced the performance of the Bi-LSTM model, suggesting that parameter optimization is more effective than synthetic data balancing, particularly for deep learning models.

Authors

Institutions

Publication Details

Journal
International Journal of Innovative Research and Scientific Studies
Published
2025-10-01
DOI
https://doi.org/10.53894/ijirss.v8i7.10401
Primary Topic
Sentiment Analysis and Opinion Mining
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Comparison of machine learning and deep learning algorithms on sentiment analysis in game reviews

Albertus Arga Soetasad
International Journal of Innovative Research and Scientific Studies
Sentiment Analysis and Opinion Mining
article

Comparison of machine learning and deep learning algorithms on sentiment analysis in game reviews

Albertus Arga Soetasad
article en

Abstract

This study aims to analyze player review sentiment for the Marvel Rivals game on Steam using machine learning and deep learning algorithms, including Random Forest, Naive Bayes, XGBoost, and Bi-LSTM. The research was conducted within the CRISP-DM framework, which encompasses understanding the business problem, data exploration, data preparation, model building, and evaluation and implementation. Player review data was collected through web scraping, then preprocessed to clean and reformat the text before being used to train a sentiment classification model. Model evaluation was performed using metrics such as accuracy, precision, recall, and F1-score to identify the most effective model. The results indicated that Bi-LSTM was the best performing model, achieving an accuracy of 89% and an F1-score of 0.72 for negative sentiment. Hyperparameter tuning on real data contributed significantly to this performance. Conversely, applying SMOTE to balance the dataset actually reduced the performance of the Bi-LSTM model, suggesting that parameter optimization is more effective than synthetic data balancing, particularly for deep learning models.

International Journal of Innovative Research and Scientific StudiesVol. 8(7)
Multimedia Nusantara University (ID)
Openalex Percentile: Top 86%
Sentiment Analysis and Opinion Mining
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Comparison of machine learning and deep learning algorithms on sentiment analysis in game reviews — Albertus Arga Soetasad · International Journal of Innovative Research and Scientific Studies (2025) | TGRS Research Map | TGRS