Within-visual-range air combat maneuver decision-making in obstructed environments via a curriculum self-play soft actor-critic with an attention mechanism

With the rapid development of artificial intelligence, intelligent air combat maneuver decision-making (ACMD) has garnered global attention. Although deep reinforcement learning provides a promising approach to ACMD, existing methods often suffer from rigid reward functions and limited adaptability to evolving adversarial strategies. Moreover, most research assumes open airspace, overlooking the influence of potential obstacles. In this paper, we address one-on-one within-visual-range ACMD in obstructed environments, and propose an improved Soft Actor-Critic (SAC) algorithm trained under a curriculum self-play framework. A maneuver strategy mirroring inference module is integrated to estimate each other's likely positions when visual obstruction occurs. By leveraging curriculum learning to guide progressive experience accumulation and self-play for adversarial evolution, our method enhances both training efficiency and tactical diversity. We further integrate an attention mechanism that dynamically adjusts the weights of sub-rewards, enabling the learned policy to adapt to rapidly changing air combat situations. Numerical simulations demonstrate that our enhanced SAC converges more quickly and achieves higher win rates than other baseline methods. An animation is available at bilibili.com/video/BV1BHVszHE98 for better illustration.

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Publication Details

Journal
Defence Technology
Published
2025-10-04
DOI
https://doi.org/10.1016/j.dt.2025.09.036
Citations
2
Primary Topic
Guidance and Control Systems
Type
article
Field-Weighted Citation Impact
9.99
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article

Within-visual-range air combat maneuver decision-making in obstructed environments via a curriculum self-play soft actor-critic with an attention mechanism

Tian Wei, Haijun Peng, Lei Wang, Xichao Su et al.
2 citations
Defence Technology
Guidance and Control Systems
9.99
article

Within-visual-range air combat maneuver decision-making in obstructed environments via a curriculum self-play soft actor-critic with an attention mechanism

Tian Wei, Haijun Peng, Lei Wang, Xichao Su, Xinwei Wang, Xin Li, Li Bai, Junlin Zhou, Zheng Li
article en
2 citations

Abstract

With the rapid development of artificial intelligence, intelligent air combat maneuver decision-making (ACMD) has garnered global attention. Although deep reinforcement learning provides a promising approach to ACMD, existing methods often suffer from rigid reward functions and limited adaptability to evolving adversarial strategies. Moreover, most research assumes open airspace, overlooking the influence of potential obstacles. In this paper, we address one-on-one within-visual-range ACMD in obstructed environments, and propose an improved Soft Actor-Critic (SAC) algorithm trained under a curriculum self-play framework. A maneuver strategy mirroring inference module is integrated to estimate each other's likely positions when visual obstruction occurs. By leveraging curriculum learning to guide progressive experience accumulation and self-play for adversarial evolution, our method enhances both training efficiency and tactical diversity. We further integrate an attention mechanism that dynamically adjusts the weights of sub-rewards, enabling the learned policy to adapt to rapidly changing air combat situations. Numerical simulations demonstrate that our enhanced SAC converges more quickly and achieves higher win rates than other baseline methods. An animation is available at bilibili.com/video/BV1BHVszHE98 for better illustration.

Defence TechnologyVol. 57
Dalian University of Technology (CN), East China Normal University (CN)
Openalex Percentile: Top 2%
Guidance and Control Systems
9.99
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