User Requirements of Adaptive Learning Through Digital Game-Based Learning: User-Centered Design Approach to Enhance the Language Literacy Development
This study aims to elicit the user requirements of digital game-based learning among the primary students through adaptive digital game-based learning, with a focus on enhancing language literacy. Hence, acquiring the user requirements through user-centered design approach is emphasized to identify the specifications and provide practical insights for language learning and digital literacy skills. Further, the requirement specifications are specifically aligned to promote the quality of education for designing the digital game-based learning of language literacy, considering the game elements such as feedback mechanism, player’s profile, game rules, game genre, game environment, rewards, adaptive language learning contents, integration of virtual tutor through artificial intelligence, activities and challenges. This paper presents a qualitative analysis of the results from a controlled study that investigates the potential of digital game-based learning through adaptive learning for the enhancement of language proficiency. Thus, it can contribute to the broader field of digital game-based learning by expanding the understanding of adaptive learning for language literacy as an optimal strategy where the primary school students can experience the influence of artificial intelligence technology development nowadays.
Authors
- Tengku Siti Meriam Tengku Wook (ORCID: https://orcid.org/0000-0003-4495-3092)
- Mohd Nor Akmal Khalid (ORCID: https://orcid.org/0000-0002-7909-8869)
- Nur Atiqah Zaini (ORCID: https://orcid.org/0009-0006-1307-0907)
- Shahrul Azman Mohd Noah (ORCID: https://orcid.org/0000-0001-7683-4309)
Publication Details
- Journal
- International Journal of Advanced Computer Science and Applications
- Published
- 2025-01-01
- DOI
- https://doi.org/10.14569/ijacsa.2025.0160919
- Primary Topic
- Technology-Enhanced Education Studies
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- Universiti Kebangsaan Malaysia