Effects of Levels of Realism on Perceived Distance in Computer-Simulated Urban Spaces

Today, as planners and urban designers increasingly rely on computational modeling to study complex urban systems, a methodological shift toward virtual experimentation is discernible because the real-world factors are difficult to control. This paper investigates the effect of the realism of computer simulations on distance perception in urban squares and streets. This study used Autodesk 3ds Max® for modeling and V-Ray for rendering to create systematic variations in distances, with 172 participants providing distance estimates for 216 images. Results indicated that realism had a significant effect on distance perception, increasing estimation accuracy from r = 0.8 to r = 0.94. Lower realism was always associated with an underestimation of the distance, whereas higher realism manifested both overestimation and underestimation. Underestimation is dominant at long distances (>20 m), attributable to a lack of cues, common in low realism; overestimation happens only for short distances (≤20 m) due to high realism. These findings underscore the importance of simulation fidelity for urban designers and planners, enhancing the validity of virtual tools in design, research, and decision-making.

Authors

Institutions

Publication Details

Journal
Buildings
Published
2025-10-02
DOI
https://doi.org/10.3390/buildings15193565
Citations
1
Primary Topic
Spatial Cognition and Navigation
Type
article
Field-Weighted Citation Impact
0.68
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Effects of Levels of Realism on Perceived Distance in Computer-Simulated Urban Spaces

Majdi Alkhresheh
1 citations
Buildings
Spatial Cognition and Navigation
0.68
article

Effects of Levels of Realism on Perceived Distance in Computer-Simulated Urban Spaces

Majdi Alkhresheh
article en
1 citations

Abstract

Today, as planners and urban designers increasingly rely on computational modeling to study complex urban systems, a methodological shift toward virtual experimentation is discernible because the real-world factors are difficult to control. This paper investigates the effect of the realism of computer simulations on distance perception in urban squares and streets. This study used Autodesk 3ds Max® for modeling and V-Ray for rendering to create systematic variations in distances, with 172 participants providing distance estimates for 216 images. Results indicated that realism had a significant effect on distance perception, increasing estimation accuracy from r = 0.8 to r = 0.94. Lower realism was always associated with an underestimation of the distance, whereas higher realism manifested both overestimation and underestimation. Underestimation is dominant at long distances (>20 m), attributable to a lack of cues, common in low realism; overestimation happens only for short distances (≤20 m) due to high realism. These findings underscore the importance of simulation fidelity for urban designers and planners, enhancing the validity of virtual tools in design, research, and decision-making.

BuildingsVol. 15(19)
Al Yamamah University (SA)
Openalex Percentile: Top 25%
Spatial Cognition and Navigation
0.68
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.