Research on the Interactive Model of College Students' Sports and Technology Use in Shaanxi Province, China

This study explores the interactive model between sports and technology use among college students in Shaanxi Province, China. With the rapid development of smart devices, sports applications, and online courses, technology has increasingly influenced students’ participation in physical activities. Using a mixed-method approach, the research employed questionnaire surveys (850 valid responses out of 1,000 distributed), in-depth interviews with 20 students and 5 physical education teachers, and SPSS-based statistical analysis to examine the current situation, interaction patterns, and impacts of technology on sports participation. The findings indicate that most students engage in exercise 2–3 times a week, with running, basketball, and badminton being the most common sports. Technology supports physical activity through monitoring and analysis, enriching sports experiences, enhancing social interaction, and promoting innovation in physical education. Positive impacts include improved exercise efficiency, increased motivation, and the reform of teaching models. However, challenges remain, such as equipment dependence, data security risks, and a digital divide caused by unequal access to smart devices and paid applications. The study concludes that technology has significantly reshaped the sports habits of college students, creating both opportunities and challenges. Recommendations are proposed at the university, enterprise, and government levels, including investing in smart physical education infrastructure, enhancing data security, lowering product costs, and expanding policy support. These measures aim to promote the scientific and efficient integration of sports and technology, ultimately improving college students’ physical fitness and health.

Authors

Publication Details

Journal
International Journal For Multidisciplinary Research
Published
2025-09-29
DOI
https://doi.org/10.36948/ijfmr.2025.v07i05.56790
Primary Topic
Sport and Mega-Event Impacts
Type
article
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article

Research on the Interactive Model of College Students' Sports and Technology Use in Shaanxi Province, China

Ning Li
International Journal For Multidisciplinary Research
Sport and Mega-Event Impacts
article

Research on the Interactive Model of College Students' Sports and Technology Use in Shaanxi Province, China

Ning Li
article en

Abstract

This study explores the interactive model between sports and technology use among college students in Shaanxi Province, China. With the rapid development of smart devices, sports applications, and online courses, technology has increasingly influenced students’ participation in physical activities. Using a mixed-method approach, the research employed questionnaire surveys (850 valid responses out of 1,000 distributed), in-depth interviews with 20 students and 5 physical education teachers, and SPSS-based statistical analysis to examine the current situation, interaction patterns, and impacts of technology on sports participation. The findings indicate that most students engage in exercise 2–3 times a week, with running, basketball, and badminton being the most common sports. Technology supports physical activity through monitoring and analysis, enriching sports experiences, enhancing social interaction, and promoting innovation in physical education. Positive impacts include improved exercise efficiency, increased motivation, and the reform of teaching models. However, challenges remain, such as equipment dependence, data security risks, and a digital divide caused by unequal access to smart devices and paid applications. The study concludes that technology has significantly reshaped the sports habits of college students, creating both opportunities and challenges. Recommendations are proposed at the university, enterprise, and government levels, including investing in smart physical education infrastructure, enhancing data security, lowering product costs, and expanding policy support. These measures aim to promote the scientific and efficient integration of sports and technology, ultimately improving college students’ physical fitness and health.

International Journal For Multidisciplinary ResearchVol. 7(5)
Openalex Percentile: Top 64%
Sport and Mega-Event Impacts
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