Influence of Electronic Trust, Satisfaction, and Engagement on Consumption Behavior in Mobile Legends Players

The rapid rise of electronic sports, particularly Mobile Legends: Bang Bang, has reshaped digital consumption behavior in regional areas like Jayapura City. This study investigates the influence of electronic trust, electronic satisfaction, and consumer electronic sport engagement on electronic consumption behavior among Mobile Legends players. Using a quantitative causal research design, data were collected from 150 active players aged 18 years or older in Jayapura through purposeful sampling. An online questionnaire with a five-point Likert scale was distributed via WhatsApp, and data were analyzed using SmartPLS software to evaluate direct relationships. The results show that electronic trust significantly enhances electronic satisfaction, which in turn drives consumer electronic sport engagement and electronic consumption behavior. Consumer electronic sport engagement also directly influences electronic consumption behavior. However, electronic trust does not directly affect engagement or consumption. These findings highlight the critical roles of satisfaction and engagement in encouraging digital purchases in electronic sports. Game developers and local organizers in Jayapura should enhance platform usability and host community events to boost satisfaction and engagement, thereby fostering greater consumption among players in regional markets.

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Publication Details

Journal
Jurnal Ilmiah Manajemen Kesatuan
Published
2025-08-30
DOI
https://doi.org/10.37641/jimkes.v13i5.3771
Primary Topic
Technology Adoption and User Behaviour
Type
article
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article

Influence of Electronic Trust, Satisfaction, and Engagement on Consumption Behavior in Mobile Legends Players

Nur Novita Sari, Xenia Irene Sandy Landjang, Indra Eka Wardana Toii, Alfani Laura Harikedua
Jurnal Ilmiah Manajemen Kesatuan
Technology Adoption and User Behaviour
article

Influence of Electronic Trust, Satisfaction, and Engagement on Consumption Behavior in Mobile Legends Players

Nur Novita Sari, Xenia Irene Sandy Landjang, Indra Eka Wardana Toii, Alfani Laura Harikedua
article en

Abstract

The rapid rise of electronic sports, particularly Mobile Legends: Bang Bang, has reshaped digital consumption behavior in regional areas like Jayapura City. This study investigates the influence of electronic trust, electronic satisfaction, and consumer electronic sport engagement on electronic consumption behavior among Mobile Legends players. Using a quantitative causal research design, data were collected from 150 active players aged 18 years or older in Jayapura through purposeful sampling. An online questionnaire with a five-point Likert scale was distributed via WhatsApp, and data were analyzed using SmartPLS software to evaluate direct relationships. The results show that electronic trust significantly enhances electronic satisfaction, which in turn drives consumer electronic sport engagement and electronic consumption behavior. Consumer electronic sport engagement also directly influences electronic consumption behavior. However, electronic trust does not directly affect engagement or consumption. These findings highlight the critical roles of satisfaction and engagement in encouraging digital purchases in electronic sports. Game developers and local organizers in Jayapura should enhance platform usability and host community events to boost satisfaction and engagement, thereby fostering greater consumption among players in regional markets.

Jurnal Ilmiah Manajemen KesatuanVol. 13(5)
Tadulako University (ID), Cenderawasih University (ID)
Openalex Percentile: Top 74%
Technology Adoption and User Behaviour
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Influence of Electronic Trust, Satisfaction, and Engagement on Consumption Behavior in Mobile Legends Players — Nur Novita Sari, Xenia Irene Sandy Landjang, et al. · Jurnal Ilmiah Manajemen Kesatuan (2025) | TGRS Research Map | TGRS