LogistiQuest as a Tool for Problem-Based Learning (PBL) in Cargo Project Management

Objective - Problem-Based Learning (PBL) has been recognized as an effective pedagogical approach that enhances students' critical thinking, problem-solving, and decision-making skills. Methodology - A qualitative study involving 73 students who played LogistiQuest highlights the game's effectiveness in fostering active learning, teamwork, and the application of logistics theories to practice. Findings - This paper explores how LogistiQuest, a board game designed for logistics education, aligns with PBL principles by immersing players in real-world logistics challenges. Through gameplay, students engage in strategic decision-making, crisis management, and resource allocation, simulating the complexities of supply chain and logistics operations. Novelty - The findings indicate that LogistiQuest serves as a valuable educational tool for logistics management, bridging the gap between theoretical knowledge and real-world problem-solving. Type of Paper - Review Keywords: Gamification; Project Cargo Management; Logistics Education; Sustainability; Risk Mitigation; Key Performance Indicators (KPIs) JEL Classification: I20, I23 URI: http://gatrenterprise.com/GATRJournals/JBER/vol10.2_1.html DOI: https://doi.org/10.35609/jber.2025.10.2(1)

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Publication Details

Journal
GATR Journal of Business and Economics Review
Published
2025-09-29
DOI
https://doi.org/10.35609/jber.2025.10.2(1)
Primary Topic
Complex Systems and Decision Making
Type
article
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article

LogistiQuest as a Tool for Problem-Based Learning (PBL) in Cargo Project Management

Adi Aizat Yajid, Muhammad Rashid, Abdul Khabir Rahmat
GATR Journal of Business and Economics Review
Complex Systems and Decision Making
article

LogistiQuest as a Tool for Problem-Based Learning (PBL) in Cargo Project Management

Adi Aizat Yajid, Muhammad Rashid, Abdul Khabir Rahmat
article en

Abstract

Objective - Problem-Based Learning (PBL) has been recognized as an effective pedagogical approach that enhances students' critical thinking, problem-solving, and decision-making skills. Methodology - A qualitative study involving 73 students who played LogistiQuest highlights the game's effectiveness in fostering active learning, teamwork, and the application of logistics theories to practice. Findings - This paper explores how LogistiQuest, a board game designed for logistics education, aligns with PBL principles by immersing players in real-world logistics challenges. Through gameplay, students engage in strategic decision-making, crisis management, and resource allocation, simulating the complexities of supply chain and logistics operations. Novelty - The findings indicate that LogistiQuest serves as a valuable educational tool for logistics management, bridging the gap between theoretical knowledge and real-world problem-solving. Type of Paper - Review Keywords: Gamification; Project Cargo Management; Logistics Education; Sustainability; Risk Mitigation; Key Performance Indicators (KPIs) JEL Classification: I20, I23 URI: http://gatrenterprise.com/GATRJournals/JBER/vol10.2_1.html DOI: https://doi.org/10.35609/jber.2025.10.2(1)

GATR Journal of Business and Economics ReviewVol. 10(2)
Universiti Malaysia Kelantan (MY), Jabatan Perkhidmatan Awam Malaysia (MY), Universiti Teknologi MARA (MY)
Openalex Percentile: Top 68%
Complex Systems and Decision Making
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