The Role of Visual Augmentation on Embodied Skill Acquisition Across Perspectives and Body Representations
Immersive embodiment holds great promise for motor skill acquisition, however the design and effect of real-time visual guidance across perspectives and body representations remain underexplored. This study introduces a puppet-inspired visual feedback framework that uses continuous visual linkages - line, color, and thickness cues - to externalize spatial deviation and scaffold embodied learning. To evaluate its effectiveness, we conducted a controlled virtual reality experiment (N = 40) involving gesture imitation tasks with fine (sign language) and gross (aviation marshalling) motor components, under first- and third-person viewpoints. Results showed that color-based guidance significantly improved imitation accuracy, short-term learning, and perceived embodiment, especially in finger-based and first-person settings. Subjective assessments (NASA-TLX, Motivation, IPQ, Embodiment) confirmed improvements in presence, agency, and task engagement.
Authors
- James A. Walsh (ORCID: https://orcid.org/0000-0002-4822-990X)
- Andrew Cunningham (ORCID: https://orcid.org/0000-0003-2536-3011)
- Zhiqing Liang
- Chenkai Zhang (ORCID: https://orcid.org/0000-0002-7009-0377)
- Rui Cao (ORCID: https://orcid.org/0000-0003-4906-0453)
- Ruochen Cao (ORCID: https://orcid.org/0000-0002-0312-8355)
Institutions
- University of South Australia (AU)
- Taiyuan University of Technology (CN)
Publication Details
- Journal
- IEEE Transactions on Visualization and Computer Graphics
- Published
- 2025-10-02
- DOI
- https://doi.org/10.1109/tvcg.2025.3616832
- Primary Topic
- Virtual Reality Applications and Impacts
- Type
- article
- Field-Weighted Citation Impact
- 0.00