The Role of Visual Augmentation on Embodied Skill Acquisition Across Perspectives and Body Representations

Immersive embodiment holds great promise for motor skill acquisition, however the design and effect of real-time visual guidance across perspectives and body representations remain underexplored. This study introduces a puppet-inspired visual feedback framework that uses continuous visual linkages - line, color, and thickness cues - to externalize spatial deviation and scaffold embodied learning. To evaluate its effectiveness, we conducted a controlled virtual reality experiment (N = 40) involving gesture imitation tasks with fine (sign language) and gross (aviation marshalling) motor components, under first- and third-person viewpoints. Results showed that color-based guidance significantly improved imitation accuracy, short-term learning, and perceived embodiment, especially in finger-based and first-person settings. Subjective assessments (NASA-TLX, Motivation, IPQ, Embodiment) confirmed improvements in presence, agency, and task engagement.

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Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2025-10-02
DOI
https://doi.org/10.1109/tvcg.2025.3616832
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
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article

The Role of Visual Augmentation on Embodied Skill Acquisition Across Perspectives and Body Representations

James A. Walsh, Andrew Cunningham, Zhiqing Liang, Chenkai Zhang et al.
IEEE Transactions on Visualization and Computer Graphics
Virtual Reality Applications and Impacts
article

The Role of Visual Augmentation on Embodied Skill Acquisition Across Perspectives and Body Representations

James A. Walsh, Andrew Cunningham, Zhiqing Liang, Chenkai Zhang, Rui Cao, Ruochen Cao
article en

Abstract

Immersive embodiment holds great promise for motor skill acquisition, however the design and effect of real-time visual guidance across perspectives and body representations remain underexplored. This study introduces a puppet-inspired visual feedback framework that uses continuous visual linkages - line, color, and thickness cues - to externalize spatial deviation and scaffold embodied learning. To evaluate its effectiveness, we conducted a controlled virtual reality experiment (N = 40) involving gesture imitation tasks with fine (sign language) and gross (aviation marshalling) motor components, under first- and third-person viewpoints. Results showed that color-based guidance significantly improved imitation accuracy, short-term learning, and perceived embodiment, especially in finger-based and first-person settings. Subjective assessments (NASA-TLX, Motivation, IPQ, Embodiment) confirmed improvements in presence, agency, and task engagement.

IEEE Transactions on Visualization and Computer GraphicsVol. 31(11)
University of South Australia (AU), Taiyuan University of Technology (CN)
Openalex Percentile: Top 73%
Virtual Reality Applications and Impacts
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The Role of Visual Augmentation on Embodied Skill Acquisition Across Perspectives and Body Representations — James A. Walsh, Andrew Cunningham, et al. · IEEE Transactions on Visualization and Computer Graphics (2025) | TGRS Research Map | TGRS