Viewpoint-Tolerant Depth Perception for Shared Extended Space Experience on Wall-Sized Display

We proposed viewpoint-tolerant shared depth perception without individual tracking by leveraging human cognitive compensation in universally 3D rendered images on a wall-sized display. While traditional 3D-perception-enabled display systems have primarily focused on single-user scenarios-adapting rendering based on head and eye tracking-the use of wall-sized displays to extend spatial experiences and support perceptually coherent multi-user interactions remains underexplored. We investigated the effects of virtual depths (dv) and absolute viewing distance (da) on human cognitive compensation factors (perceived distance difference, viewing angle threshold, and perceived presence) to construct the wall display-based eXtended Reality (XR) space. Results show that participants experienced a compelling depth perception even from off-center angles of 23°-37°, and largely increasing virtual depth worsens depth perception and presence factors, highlighting the importance of balancing extended depth of virtual space and viewing distance from the wall-sized display. Drawing on these findings, wall-sized displays in venues such as museums, galleries, and classrooms can evolve beyond 2D information sharing to offer immersive, spatially extended group experiences without individualized tracking or wearables.

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Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2025-10-02
DOI
https://doi.org/10.1109/tvcg.2025.3616758
Primary Topic
Advanced Optical Imaging Technologies
Type
article
Field-Weighted Citation Impact
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article

Viewpoint-Tolerant Depth Perception for Shared Extended Space Experience on Wall-Sized Display

Woontack Woo, Dooyoung Kim, Heejeong Ko, Jin-Seok Hong
IEEE Transactions on Visualization and Computer Graphics
Advanced Optical Imaging Technologies
article

Viewpoint-Tolerant Depth Perception for Shared Extended Space Experience on Wall-Sized Display

Woontack Woo, Dooyoung Kim, Heejeong Ko, Jin-Seok Hong
article en

Abstract

We proposed viewpoint-tolerant shared depth perception without individual tracking by leveraging human cognitive compensation in universally 3D rendered images on a wall-sized display. While traditional 3D-perception-enabled display systems have primarily focused on single-user scenarios-adapting rendering based on head and eye tracking-the use of wall-sized displays to extend spatial experiences and support perceptually coherent multi-user interactions remains underexplored. We investigated the effects of virtual depths (dv) and absolute viewing distance (da) on human cognitive compensation factors (perceived distance difference, viewing angle threshold, and perceived presence) to construct the wall display-based eXtended Reality (XR) space. Results show that participants experienced a compelling depth perception even from off-center angles of 23°-37°, and largely increasing virtual depth worsens depth perception and presence factors, highlighting the importance of balancing extended depth of virtual space and viewing distance from the wall-sized display. Drawing on these findings, wall-sized displays in venues such as museums, galleries, and classrooms can evolve beyond 2D information sharing to offer immersive, spatially extended group experiences without individualized tracking or wearables.

IEEE Transactions on Visualization and Computer GraphicsVol. 31(11)
Korea Advanced Institute of Science and Technology (KR)
Openalex Percentile: Top 60%
Advanced Optical Imaging Technologies
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Viewpoint-Tolerant Depth Perception for Shared Extended Space Experience on Wall-Sized Display — Woontack Woo, Dooyoung Kim, et al. · IEEE Transactions on Visualization and Computer Graphics (2025) | TGRS Research Map | TGRS