Zero-Shot Visual Grounding in 3d Gaussians via view Retrieval

3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on text prompts, which is essential for applications such as robotics. However, existing 3DVG methods encounter two main challenges: first, they struggle to handle the implicit representation of spatial textures in 3D Gaussian Splatting (3DGS), making per-scene training indispensable; second, they typically require larges amounts of labeled data for effective training. To this end, we propose Grounding via View Retrieval (GVR), a novel zero-shot visual grounding framework for 3DGS to transform 3DVG as a 2D retrieval task that leverages object-level view retrieval to collect grounding clues from multiple views, which not only avoids the costly process of 3D annotation, but also eliminates the need for per-scene training. Extensive experiments demonstrate that our method achieves state-of-the-art visual grounding performance while avoiding per-scene training, providing a solid foundation for zero-shot 3DVG research.

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Publication Details

Published
2026-04-21
DOI
https://doi.org/10.1109/icassp55912.2026.11463083
Primary Topic
Video Surveillance and Tracking Methods
Type
article
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article

Zero-Shot Visual Grounding in 3d Gaussians via view Retrieval

Ronggang Wang, Boning Liu, Liwei Liao, Feng Gao et al.
Video Surveillance and Tracking Methods
article

Zero-Shot Visual Grounding in 3d Gaussians via view Retrieval

Ronggang Wang, Boning Liu, Liwei Liao, Feng Gao, Xiaoyun Zheng, Xufeng Li
article en

Abstract

3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on text prompts, which is essential for applications such as robotics. However, existing 3DVG methods encounter two main challenges: first, they struggle to handle the implicit representation of spatial textures in 3D Gaussian Splatting (3DGS), making per-scene training indispensable; second, they typically require larges amounts of labeled data for effective training. To this end, we propose Grounding via View Retrieval (GVR), a novel zero-shot visual grounding framework for 3DGS to transform 3DVG as a 2D retrieval task that leverages object-level view retrieval to collect grounding clues from multiple views, which not only avoids the costly process of 3D annotation, but also eliminates the need for per-scene training. Extensive experiments demonstrate that our method achieves state-of-the-art visual grounding performance while avoiding per-scene training, providing a solid foundation for zero-shot 3DVG research.

City University of Hong Kong (HK), Peking University (CN), Peng Cheng Laboratory (CN)
Openalex Percentile: Top 100%
Video Surveillance and Tracking Methods
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