Gamification in the educational process
The article discusses the use of gamification in the educational process. A comparison of gamification with gaming technologies is given. The use of gamification elements is an important step in the development of education, which will allow the formation of cognitive, social-personal aspects of training multidisciplinary specialists.
Authors
- Marina N. Bulaeva (ORCID: https://orcid.org/0000-0002-9928-9451)
- Olga Filatova (ORCID: https://orcid.org/0000-0003-2638-9299)
- Н.В. Фролова (ORCID: https://orcid.org/0000-0001-8177-4910)
Institutions
- Nizhny Novgorod State Pedagogical University (RU)
Publication Details
- Journal
- THE TIDINGS of the Baltic State Fishing Fleet Academy Psychological and pedagogical sciences (Theory and methods of professional education)
- Published
- 2025-09-27
- DOI
- https://doi.org/10.46845/2071-5331-2025-3-73-157-161
- Primary Topic
- Innovative Educational Technologies
- Type
- article
- Field-Weighted Citation Impact
- 0.00