Visual Game-Based Upper Limb Ergometer Therapy Associated with EEG Responses in Stroke Rehabilitation

This longitudinal EEG study demonstrates that integrating interactive visual gaming with conventional upper limb resistance training enhances motor recovery in post-stroke patients compared to traditional rehabilitation alone. The game-based approach resulted in superior behavioral outcomes, with significantly greater improvements in specific muscle groups. Notably, among participants in the game-based group, those who exhibited peripheral motor improvement also showed significantly greater alpha-band suppression in the lesioned motor cortex compared to non-improved individuals. EEG signals were preprocessed using Independent Component Analysis (ICA), and Power Spectral Density (PSD) analysis was performed to evaluate cortical activation during the rehabilitation period. The findings suggest a positive association between motor cortex activation and improvements in muscle strength. This study presents a clinically feasible rehabilitation model that incorporates game-based feedback without modifying standard protocols, supporting its potential as a more interactive and effective approach for early neurorehabilitation.

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Published
2025-08-20
DOI
https://doi.org/10.1109/cibcb66090.2025.11177066
Primary Topic
EEG and Brain-Computer Interfaces
Type
article
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article

Visual Game-Based Upper Limb Ergometer Therapy Associated with EEG Responses in Stroke Rehabilitation

Chia‐Hsin Chen, Hsuan Cheng, Kai-Chiao Chi, Li‐Wei Ko et al.
EEG and Brain-Computer Interfaces
article

Visual Game-Based Upper Limb Ergometer Therapy Associated with EEG Responses in Stroke Rehabilitation

Chia‐Hsin Chen, Hsuan Cheng, Kai-Chiao Chi, Li‐Wei Ko, Chih-Chung Wang, Chiao-Hsin Chen, Yulin Wang
article en

Abstract

This longitudinal EEG study demonstrates that integrating interactive visual gaming with conventional upper limb resistance training enhances motor recovery in post-stroke patients compared to traditional rehabilitation alone. The game-based approach resulted in superior behavioral outcomes, with significantly greater improvements in specific muscle groups. Notably, among participants in the game-based group, those who exhibited peripheral motor improvement also showed significantly greater alpha-band suppression in the lesioned motor cortex compared to non-improved individuals. EEG signals were preprocessed using Independent Component Analysis (ICA), and Power Spectral Density (PSD) analysis was performed to evaluate cortical activation during the rehabilitation period. The findings suggest a positive association between motor cortex activation and improvements in muscle strength. This study presents a clinically feasible rehabilitation model that incorporates game-based feedback without modifying standard protocols, supporting its potential as a more interactive and effective approach for early neurorehabilitation.

National Yang Ming Chiao Tung University (TW), Kaohsiung Medical University Chung-Ho Memorial Hospital (TW), Chi Mei Medical Center (TW)
Openalex Percentile: Top 73%
EEG and Brain-Computer Interfaces
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