Contextualization, Procedural Logic, and ACTIVE Construction: A Cognitive Scaffolding Model for Topic Sentiment Analysis in Game-Based Learning

Following the significant disruption of traditional teaching by the COVID-19 pandemic, gamified education-an approach integrating technology and cognitive strategies-has gained widespread attention and use among educators and learners. This study explores how game-based learning, supported by situated learning theory and game design elements, can boost learner motivation and knowledge construction. Using 20,293 user comments from the Chinese video platform Bilibili, the study applies sentiment analysis and LDA to uncover users' sentimental tendencies and cognitive themes. The analysis identifies four core themes: (1) The application of contextual strategies in language learning, (2) Autonomous exploration and active participation in gamified learning, (3) Progressive enhancement of logical thinking in gamified environments, and (4) Teaching innovation in promoting knowledge construction and deepening. Building on these findings, the study further develops a cognitive scaffolding model integrating "contextualization-procedural logic-active construction" to explain the mechanisms of motivation-cognition interaction in gamified learning. Methodologically, this study innovatively combines LDA topic modeling with sentiment analysis, offering a new approach for multidimensional measurement of learner attitudes in gamified education. Theoretically, it extends the application of situated learning theory to digital education, providing systematic support for instructional design and meaning-making. Findings enrich empirical research on gamified learning and offer practical insights for optimizing educational platforms and personalized learning support.

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Publication Details

Journal
Behavioral Sciences
Published
2025-09-27
DOI
https://doi.org/10.3390/bs15101327
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Contextualization, Procedural Logic, and ACTIVE Construction: A Cognitive Scaffolding Model for Topic Sentiment Analysis in Game-Based Learning

Bowen Chen, Jinqiao Zhou, Hongfeng Zhang, Liwei Ding
Behavioral Sciences
Educational Games and Gamification
article

Contextualization, Procedural Logic, and ACTIVE Construction: A Cognitive Scaffolding Model for Topic Sentiment Analysis in Game-Based Learning

Bowen Chen, Jinqiao Zhou, Hongfeng Zhang, Liwei Ding
article en

Abstract

Following the significant disruption of traditional teaching by the COVID-19 pandemic, gamified education-an approach integrating technology and cognitive strategies-has gained widespread attention and use among educators and learners. This study explores how game-based learning, supported by situated learning theory and game design elements, can boost learner motivation and knowledge construction. Using 20,293 user comments from the Chinese video platform Bilibili, the study applies sentiment analysis and LDA to uncover users' sentimental tendencies and cognitive themes. The analysis identifies four core themes: (1) The application of contextual strategies in language learning, (2) Autonomous exploration and active participation in gamified learning, (3) Progressive enhancement of logical thinking in gamified environments, and (4) Teaching innovation in promoting knowledge construction and deepening. Building on these findings, the study further develops a cognitive scaffolding model integrating "contextualization-procedural logic-active construction" to explain the mechanisms of motivation-cognition interaction in gamified learning. Methodologically, this study innovatively combines LDA topic modeling with sentiment analysis, offering a new approach for multidimensional measurement of learner attitudes in gamified education. Theoretically, it extends the application of situated learning theory to digital education, providing systematic support for instructional design and meaning-making. Findings enrich empirical research on gamified learning and offer practical insights for optimizing educational platforms and personalized learning support.

Behavioral SciencesVol. 15(10)
Macao Polytechnic University (MO)
Openalex Percentile: Top 71%
Educational Games and Gamification
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Contextualization, Procedural Logic, and ACTIVE Construction: A Cognitive Scaffolding Model for Topic Sentiment Analysis in Game-Based Learning — Bowen Chen, Jinqiao Zhou, et al. · Behavioral Sciences (2025) | TGRS Research Map | TGRS