Game-Centered Approaches in Primary Physical Education: A Systematic Review of Implementation and Learning Outcomes

Background. Game-centered approaches (GCAs) have arisen as innovative pedagogical frameworks in physical education (PE), providing an alternative to conventional technique-focused instruction. GCAs seek to foster comprehensive student growth in physical, cognitive, emotional, and social areas by prioritizing tactical comprehension, adjusted gameplay, and reflective inquiry. Objectives. This systematic review aimed to consolidate empirical evidence regarding the implementation and educational outcomes of Game-Centered Approaches (GCAs) in elementary physical education. It focused on delineating the scope, patterns, and pedagogical effects of diverse models. Materials and methods. Following PRISMA standards, an extensive search was performed across five databases (Scopus, Web of Science, EBSCOHost, Google Scholar, and PubMed) for peer-reviewed experimental papers published till April 2025. The inclusion criteria emphasized elementary-level therapies using GCAs with quantifiable outcomes in motor, cognitive, psychosocial, or affective domains. Thirty-four studies were incorporated and examined utilizing a qualitative synthesis framework based on the PICO model. Results. Teaching Games for Understanding (TGfU), Tactical Games Model (TGM) were the most commonly used models, typically integrated into invasion games and organized curriculum. GCAs exhibited substantial advantages in enhancing core movement abilities, gaming performance, decision-making, motivation, creativity, and emotional engagement. Hybrid models and socio-motor modifications improved the application of GCA, while large-scale initiatives expanded their influence on social development and well-being. Nonetheless, no singular model adequately addressed all four learning areas, highlighting the necessity for strategic model integration. Conclusions. The findings confirm that GCAs are a robust pedagogical framework for elementary physical education, promoting multifaceted student outcomes and aligning with 21st-century educational objectives. Further research should emphasize longitudinal, comparative, and context-sensitive methodologies, while teacher professional development must facilitate these models’ practical, inclusive, and sustainable implementation.

Authors

Institutions

Publication Details

Journal
Physical Education Theory and Methodology
Published
2025-09-29
DOI
https://doi.org/10.17309/tmfv.2025.5.27
Primary Topic
Physical Education and Pedagogy
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Game-Centered Approaches in Primary Physical Education: A Systematic Review of Implementation and Learning Outcomes

Rio Pranata, Uray Gustian
Physical Education Theory and Methodology
Physical Education and Pedagogy
article

Game-Centered Approaches in Primary Physical Education: A Systematic Review of Implementation and Learning Outcomes

Rio Pranata, Uray Gustian
article en

Abstract

Background. Game-centered approaches (GCAs) have arisen as innovative pedagogical frameworks in physical education (PE), providing an alternative to conventional technique-focused instruction. GCAs seek to foster comprehensive student growth in physical, cognitive, emotional, and social areas by prioritizing tactical comprehension, adjusted gameplay, and reflective inquiry. Objectives. This systematic review aimed to consolidate empirical evidence regarding the implementation and educational outcomes of Game-Centered Approaches (GCAs) in elementary physical education. It focused on delineating the scope, patterns, and pedagogical effects of diverse models. Materials and methods. Following PRISMA standards, an extensive search was performed across five databases (Scopus, Web of Science, EBSCOHost, Google Scholar, and PubMed) for peer-reviewed experimental papers published till April 2025. The inclusion criteria emphasized elementary-level therapies using GCAs with quantifiable outcomes in motor, cognitive, psychosocial, or affective domains. Thirty-four studies were incorporated and examined utilizing a qualitative synthesis framework based on the PICO model. Results. Teaching Games for Understanding (TGfU), Tactical Games Model (TGM) were the most commonly used models, typically integrated into invasion games and organized curriculum. GCAs exhibited substantial advantages in enhancing core movement abilities, gaming performance, decision-making, motivation, creativity, and emotional engagement. Hybrid models and socio-motor modifications improved the application of GCA, while large-scale initiatives expanded their influence on social development and well-being. Nonetheless, no singular model adequately addressed all four learning areas, highlighting the necessity for strategic model integration. Conclusions. The findings confirm that GCAs are a robust pedagogical framework for elementary physical education, promoting multifaceted student outcomes and aligning with 21st-century educational objectives. Further research should emphasize longitudinal, comparative, and context-sensitive methodologies, while teacher professional development must facilitate these models’ practical, inclusive, and sustainable implementation.

Physical Education Theory and MethodologyVol. 25(5)
Tanjungpura University (ID)
Openalex Percentile: Top 59%
Physical Education and Pedagogy
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.