Co-authorship as an (Unfinished) Project

<ns3:p>The article offers a refl ection on co-authorship as a humanistic practice with critical potential.It takes as its starting point an artistic research experiment centered around the collectivereworking of an academic panel transcript. The authors conceptualize co-authorship throughthe lens of negotiation and intellectual exchange while emphasizing the importance of responsibilityas a key category in understanding collaborative authorship. Drawing on the notion of a „low--stakes game” and informed by Jack Halberstam’s concept of „low theory”, the project unfoldsas a speculative intervention into entrenched models of academic knowledge production. Counterfactualtranscription emerges here as both a tool for critical engagement with the past and a site forexperimenting with alternative forms of collective thinking and writing.</ns3:p>

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Publication Details

Journal
Tekstualia
Published
2025-09-21
DOI
https://doi.org/10.5604/01.3001.0055.2777
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Co-authorship as an (Unfinished) Project

Dawid Maria Osiński
Tekstualia
Digital Games and Media
article

Co-authorship as an (Unfinished) Project

Dawid Maria Osiński
article en

Abstract

<ns3:p>The article offers a refl ection on co-authorship as a humanistic practice with critical potential.It takes as its starting point an artistic research experiment centered around the collectivereworking of an academic panel transcript. The authors conceptualize co-authorship throughthe lens of negotiation and intellectual exchange while emphasizing the importance of responsibilityas a key category in understanding collaborative authorship. Drawing on the notion of a „low--stakes game” and informed by Jack Halberstam’s concept of „low theory”, the project unfoldsas a speculative intervention into entrenched models of academic knowledge production. Counterfactualtranscription emerges here as both a tool for critical engagement with the past and a site forexperimenting with alternative forms of collective thinking and writing.</ns3:p>

TekstualiaVol. 3(82)
University of Warsaw (PL)
Openalex Percentile: Top 65%
Digital Games and Media
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