Authorship in Video Games: Historical and Media Contexts of ContemporaryIndie Development on the Example of Papetura
<ns3:p>The article discusses the phenomenon of contemporary artistic auteur games. The topic is fi rstpresented within the context of historical and media-related conditions, as well as the evolutionof games–particularly with regard to authorship. The case study under discussion is Papetura,a game by Polish creator Tomasz Ostafi n. On the one hand, it is characterized by a unique andpersonalized creative idiom, and on the other, it brings to light creative limitations resulting from thetechnical aspect of the production process in video game development.</ns3:p>
Authors
- Piotr Kubiński (ORCID: https://orcid.org/0000-0001-6228-6233)
Institutions
- University of Warsaw (PL)
Publication Details
- Journal
- Tekstualia
- Published
- 2025-09-21
- DOI
- https://doi.org/10.5604/01.3001.0055.2784
- Primary Topic
- Digital Games and Media
- Type
- article
- Field-Weighted Citation Impact
- 0.00