Perceptual Model for Foveated Rendering With Illuminance Demodulation

Foveated rendering exploits the non-uniform acuity of human vision to allocate computational resources more efficiently by reducing image fidelity in the peripheral field of view. While existing perceptual models for foveated rendering focus primarily on spatial resolution and contrast sensitivity, they overlook the perceptual asymmetry between direct and indirect illumination. In this work, we introduce a novel perceptual model that incorporates illuminance demodulation to account for this distinction. Our model adaptively modulates the foveation rate based on the relative contributions of direct and indirect illumination. Building on this model, we develop a practical rendering framework that separately applies tailored foveation strategies to direct and indirect illumination effects. Quantitative metrics and user studies confirm that our method maintains perceptual equivalence to full-resolution rendering. The sparse rendering stage achieves a $2.18\times$2.18× to $7.10\times$7.10× speedup, contributing to an overall acceleration of $1.71\times$1.71× to $3.26\times$3.26×.

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Publication Details

Journal
IEEE Transactions on Visualization and Computer Graphics
Published
2025-09-25
DOI
https://doi.org/10.1109/tvcg.2025.3614349
Primary Topic
Color Science and Applications
Type
article
Field-Weighted Citation Impact
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article

Perceptual Model for Foveated Rendering With Illuminance Demodulation

Xiao Hu, Jiuxing Zhang, Xiangyang Xu, Lu Wang et al.
IEEE Transactions on Visualization and Computer Graphics
Color Science and Applications
article

Perceptual Model for Foveated Rendering With Illuminance Demodulation

Xiao Hu, Jiuxing Zhang, Xiangyang Xu, Lu Wang, Y. M. Xu
article en

Abstract

Foveated rendering exploits the non-uniform acuity of human vision to allocate computational resources more efficiently by reducing image fidelity in the peripheral field of view. While existing perceptual models for foveated rendering focus primarily on spatial resolution and contrast sensitivity, they overlook the perceptual asymmetry between direct and indirect illumination. In this work, we introduce a novel perceptual model that incorporates illuminance demodulation to account for this distinction. Our model adaptively modulates the foveation rate based on the relative contributions of direct and indirect illumination. Building on this model, we develop a practical rendering framework that separately applies tailored foveation strategies to direct and indirect illumination effects. Quantitative metrics and user studies confirm that our method maintains perceptual equivalence to full-resolution rendering. The sparse rendering stage achieves a $2.18\times$2.18× to $7.10\times$7.10× speedup, contributing to an overall acceleration of $1.71\times$1.71× to $3.26\times$3.26×.

IEEE Transactions on Visualization and Computer GraphicsVol. 31(12)
Shandong University (CN), Shandong University of Finance and Economics (CN)
Openalex Percentile: Top 79%
Color Science and Applications
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