Tasks-Interactions-Environment for Simulations and Serious Games (TIE-SSG) Framework: Exploring Practical Applications

Simulations and Serious Games (SSGs) are increasingly recognized as effective and flexible tools for supportingeducation. Despite their potential, selecting and appropriately using SSGs within learning pathways remains a significantchallenge. To address this, the Task-Interaction-Environment for Simulations and Serious Games (TIE-SSG) framework wasdeveloped. This framework is designed to evaluate and integrate SSGs based on their fidelity levels, while adhering toinstructional scaffolding principles to achieve specific learning goals (Frøland et al., 2025). This paper introduces strategiesfor utilizing the TIE-SSG framework to evaluate and seamlessly integrate SSGs into educational curricula, particularly forhealthcare education. It outlines a step-by-step guideline that emphasizes three key phases: (1) prerequisites, (2)assessment, and (3) integration. Supporting tools and templates are provided to standardize evaluations and facilitate thealignment of SSGs with learning objectives. The practical application of the TIE-SSG framework is demonstrated through acase study on teaching phlebotomy. The case study illustrates how the framework supports the systematic integration ofSSGs into educational curricula. Specifically, the approach enables the comparison, selection, and alignment of SSGs withstudent learning objectives, ensuring their effective use in achieving desired educational outcomes. By providing a structuredapproach to evaluating and integrating SSGs, the TIE-SSG framework facilitates evidence-based decision-making ineducational contexts. This systematic method helps educators align SSGs with learning goals, enhancing the overalleffectiveness of their use in curricula. The framework offers a robust tool for addressing the challenges of incorporating SSGsinto diverse learning pathways.

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Publication Details

Journal
European Conference on Games Based Learning
Published
2025-09-26
DOI
https://doi.org/10.34190/ecgbl.19.2.4221
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00

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article

Tasks-Interactions-Environment for Simulations and Serious Games (TIE-SSG) Framework: Exploring Practical Applications

Tord Hettervik Frøland, Elisabeth Ersvær, Ilona Hedal
European Conference on Games Based Learning
Educational Games and Gamification
article

Tasks-Interactions-Environment for Simulations and Serious Games (TIE-SSG) Framework: Exploring Practical Applications

Tord Hettervik Frøland, Elisabeth Ersvær, Ilona Hedal
article en

Abstract

Simulations and Serious Games (SSGs) are increasingly recognized as effective and flexible tools for supportingeducation. Despite their potential, selecting and appropriately using SSGs within learning pathways remains a significantchallenge. To address this, the Task-Interaction-Environment for Simulations and Serious Games (TIE-SSG) framework wasdeveloped. This framework is designed to evaluate and integrate SSGs based on their fidelity levels, while adhering toinstructional scaffolding principles to achieve specific learning goals (Frøland et al., 2025). This paper introduces strategiesfor utilizing the TIE-SSG framework to evaluate and seamlessly integrate SSGs into educational curricula, particularly forhealthcare education. It outlines a step-by-step guideline that emphasizes three key phases: (1) prerequisites, (2)assessment, and (3) integration. Supporting tools and templates are provided to standardize evaluations and facilitate thealignment of SSGs with learning objectives. The practical application of the TIE-SSG framework is demonstrated through acase study on teaching phlebotomy. The case study illustrates how the framework supports the systematic integration ofSSGs into educational curricula. Specifically, the approach enables the comparison, selection, and alignment of SSGs withstudent learning objectives, ensuring their effective use in achieving desired educational outcomes. By providing a structuredapproach to evaluating and integrating SSGs, the TIE-SSG framework facilitates evidence-based decision-making ineducational contexts. This systematic method helps educators align SSGs with learning goals, enhancing the overalleffectiveness of their use in curricula. The framework offers a robust tool for addressing the challenges of incorporating SSGsinto diverse learning pathways.

European Conference on Games Based LearningVol. 19(2)
Western Norway University of Applied Sciences (NO), University of Inland Norway (NO), Western Norway University of Applied Sciences (NO)
European Commission, HORIZON EUROPE Framework Programme
Openalex Percentile: Top 47%
Educational Games and Gamification
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