Fostering Data Literacy Through the Delta i Data! Game Package: Teacher Insights

As digital technologies and data-driven systems are integrated into our daily social, study, and work life, fostering critical awareness of data collection becomes increasingly essential. K-12 teachers play a key role in building students’ data literacy through engaging and inclusive activities. Analogue games have proved valuable for active learning and group interaction. Seeking insight into how analogue game-based learning can support teachers in fostering students’ data literacy, this paper presents a case study examining how 20 upper-secondary teachers experienced using the Delta i Data! Game Package. Containing two analogue data literacy learning games and additional teaching resources, the game package was developed as part of a University-County Council collaboration and distributed to 42 upper-secondary schools in Norway at the beginning of the 2024 school year. An online qualitative survey conducted two months later investigated how upper-secondary teachers implemented the games in their classroom practices. Thematic analysis revealed four key findings: First, the teachers’ use of the games differed. Second, the games contributed to student engagement and social interaction. Third, the games fostered data awareness by providing a good starting point for discussions on privacy concerns, data trails, and the role of digital data in everyday practices. Fourth, some teachers found it challenging to facilitate digital data reflections, while others chose to use the games solely for relationship building and did not address data literacy with their students.

Authors

Institutions

Publication Details

Journal
European Conference on Games Based Learning
Published
2025-09-26
DOI
https://doi.org/10.34190/ecgbl.19.1.4091
Primary Topic
Statistics Education and Methodologies
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Fostering Data Literacy Through the Delta i Data! Game Package: Teacher Insights

Rosaline Barendregt, Fride Haram Klykken
European Conference on Games Based Learning
Statistics Education and Methodologies
article

Fostering Data Literacy Through the Delta i Data! Game Package: Teacher Insights

Rosaline Barendregt, Fride Haram Klykken
article en

Abstract

As digital technologies and data-driven systems are integrated into our daily social, study, and work life, fostering critical awareness of data collection becomes increasingly essential. K-12 teachers play a key role in building students’ data literacy through engaging and inclusive activities. Analogue games have proved valuable for active learning and group interaction. Seeking insight into how analogue game-based learning can support teachers in fostering students’ data literacy, this paper presents a case study examining how 20 upper-secondary teachers experienced using the Delta i Data! Game Package. Containing two analogue data literacy learning games and additional teaching resources, the game package was developed as part of a University-County Council collaboration and distributed to 42 upper-secondary schools in Norway at the beginning of the 2024 school year. An online qualitative survey conducted two months later investigated how upper-secondary teachers implemented the games in their classroom practices. Thematic analysis revealed four key findings: First, the teachers’ use of the games differed. Second, the games contributed to student engagement and social interaction. Third, the games fostered data awareness by providing a good starting point for discussions on privacy concerns, data trails, and the role of digital data in everyday practices. Fourth, some teachers found it challenging to facilitate digital data reflections, while others chose to use the games solely for relationship building and did not address data literacy with their students.

European Conference on Games Based LearningVol. 19(1)
Western Norway University of Applied Sciences (NO), University of Bergen (NO)
Openalex Percentile: Top 46%
Statistics Education and Methodologies
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Fostering Data Literacy Through the Delta i Data! Game Package: Teacher Insights — Rosaline Barendregt, Fride Haram Klykken · European Conference on Games Based Learning (2025) | TGRS Research Map | TGRS