Deep Reinforcement Learning-Based Video-Haptic Radio Resource Slicing in Tactile Internet
Enabling video-haptic radio resource slicing in the Tactile Internet requires a sophisticated strategy to meet the distinct requirements of video and haptic data, ensure their synchronized transmission, and address the stringent latency demands of haptic feedback. This paper introduces a Deep Reinforcement Learning-based radio resource slicing framework that addresses video-haptic teleoperation challenges by dynamically balancing radio resources between the video and haptic modalities. The proposed framework employs a refined reward function that considers latency, packet loss, data rate, and the synchronization requirements of both modalities to optimize resource allocation. By catering to the specific service requirements of video-haptic teleoperation, the proposed framework achieves up to a 25 % increase in user satisfaction over existing methods, while maintaining effective resource slicing with execution intervals up to 50 ms.
Authors
- Alexandros Iosifidis (ORCID: https://orcid.org/0000-0003-4807-1345)
- Qi Zhang (ORCID: https://orcid.org/0000-0001-5303-9804)
- Georgios Kokkinis
Institutions
- Aarhus University (DK)
Publication Details
- Published
- 2025-06-08
- DOI
- https://doi.org/10.1109/icc52391.2025.11160869
- Citations
- 3
- Primary Topic
- Modular Robots and Swarm Intelligence
- Type
- article
- Field-Weighted Citation Impact
- 2.14