Virtual Reality and Markerless Motion Capture in Children Rehabilitation

This pilot study explores the integration of Virtual Reality (VR) and Markerless Motion Capture (MMC) using the Microsoft Kinect sensor in pediatric rehabilitation for children with neurological conditions, such as cerebral palsy. Conducted at the Fiumara outpatient clinic in Genoa, Italy, 12 pediatric participants engaged in exergames designed to promote motor and cognitive skills. The MMC Microsoft Kinect_v2 sensor proved effective in tracking movements, and the IoT system ReMoVES, developed at the University of Genoa, demonstrated its effectiveness in engaging children in therapeutic exercises, facilitating both motor and cognitive development through exergames. Post-event questionnaires revealed high levels of participant engagement, enjoyment, and perceived effectiveness. The use of MMC and VR technology shows adaptability for pediatric use and holds promise for future remote support to traditional rehabilitation therapy.

Authors

Institutions

Publication Details

Published
2025-06-08
DOI
https://doi.org/10.1109/icc52391.2025.11161734
Citations
1
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
1.94
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Virtual Reality and Markerless Motion Capture in Children Rehabilitation

Marina Simonini, Silvana Dellepiane, Romina Truffelli, Hawraa Hotiet et al.
1 citations
Virtual Reality Applications and Impacts
1.94
article

Virtual Reality and Markerless Motion Capture in Children Rehabilitation

Marina Simonini, Silvana Dellepiane, Romina Truffelli, Hawraa Hotiet, Camilla Baffigo
article en
1 citations

Abstract

This pilot study explores the integration of Virtual Reality (VR) and Markerless Motion Capture (MMC) using the Microsoft Kinect sensor in pediatric rehabilitation for children with neurological conditions, such as cerebral palsy. Conducted at the Fiumara outpatient clinic in Genoa, Italy, 12 pediatric participants engaged in exergames designed to promote motor and cognitive skills. The MMC Microsoft Kinect_v2 sensor proved effective in tracking movements, and the IoT system ReMoVES, developed at the University of Genoa, demonstrated its effectiveness in engaging children in therapeutic exercises, facilitating both motor and cognitive development through exergames. Post-event questionnaires revealed high levels of participant engagement, enjoyment, and perceived effectiveness. The use of MMC and VR technology shows adaptability for pediatric use and holds promise for future remote support to traditional rehabilitation therapy.

Regione Campania (IT), Institute of Electronics, Computer and Telecommunication Engineering (IT)
Openalex Percentile: Top 12%
Virtual Reality Applications and Impacts
1.94
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.