Splatshop: Efficiently Editing Large Gaussian Splat Models

Abstract We present Splatshop, a highly optimized toolbox for interactive editing (selection, deletion, painting, transformation, …) of 3D Gaussian Splatting models. Utilizing a comprehensive collection of heuristic approaches, we carefully balance between exact and fast rendering to enable precise editing without sacrificing real‐time performance. Our experiments confirm that Splatshop achieves these goals for scenes with up to 100 million primitives. We also show how our proposed pipeline can be extended for use with head‐mounted displays. As such, Splatshop is the first VR‐capable editor for large‐scale 3D Gaussian Splatting models and a step towards a “Photoshop for Gaussian Splatting.”

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Publication Details

Journal
Computer Graphics Forum
Published
2025-09-25
DOI
https://doi.org/10.1111/cgf.70214
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
0.00
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article

Splatshop: Efficiently Editing Large Gaussian Splat Models

Marcus Magnor, Michael Wimmer, Elmar Eisemann, Christoph Peters et al.
Computer Graphics Forum
Computer Graphics and Visualization Techniques
article

Splatshop: Efficiently Editing Large Gaussian Splat Models

Marcus Magnor, Michael Wimmer, Elmar Eisemann, Christoph Peters, Florian Hahlbohm, Markus Schütz
article en

Abstract

Abstract We present Splatshop, a highly optimized toolbox for interactive editing (selection, deletion, painting, transformation, …) of 3D Gaussian Splatting models. Utilizing a comprehensive collection of heuristic approaches, we carefully balance between exact and fast rendering to enable precise editing without sacrificing real‐time performance. Our experiments confirm that Splatshop achieves these goals for scenes with up to 100 million primitives. We also show how our proposed pipeline can be extended for use with head‐mounted displays. As such, Splatshop is the first VR‐capable editor for large‐scale 3D Gaussian Splatting models and a step towards a “Photoshop for Gaussian Splatting.”

Computer Graphics Forum
TU Wien (AT), Technische Universität Braunschweig (DE), Delft University of Technology (NL)
Openalex Percentile: Top 53%
Computer Graphics and Visualization Techniques
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