A weighted Stackelberg strategy approach for three pursuers against a superior evader using reinforcement learning

Multi-player pursuit-evasion games under measurement noise are of great importance in aerospace and robotics. This paper investigates a differential game involving three cooperative pursuers and a single superior evader under system uncertainties. The payoff function is the terminal distance of the evader and its nearest pursuer. To tackle this problem, a deep reinforcement learning framework is introduced. The main contributions are threefold: First, a weighted pursuit strategy structure is proposed, where the weighting coefficient is optimized through the Deep Deterministic Policy Gradient. Second, a novel reward function, defined by the change in Stackelberg game values between consecutive time steps, is designed to mitigate sparse rewards and enhance training stability. Third, comparative simulations against a reachable set strategy demonstrate the effectiveness of the proposed approach, achieving a smaller terminal miss and confirming its potential for real-world applications.

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Publication Details

Journal
Journal of King Saud University - Computer and Information Sciences
Published
2025-09-24
DOI
https://doi.org/10.1007/s44443-025-00176-2
Primary Topic
Guidance and Control Systems
Type
article
Field-Weighted Citation Impact
0.00
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article

A weighted Stackelberg strategy approach for three pursuers against a superior evader using reinforcement learning

Yiqun Zhang, Pengfei Zhang, Ziyi Zhan
Journal of King Saud University - Computer and Information Sciences
Guidance and Control Systems
article

A weighted Stackelberg strategy approach for three pursuers against a superior evader using reinforcement learning

Yiqun Zhang, Pengfei Zhang, Ziyi Zhan
article en

Abstract

Multi-player pursuit-evasion games under measurement noise are of great importance in aerospace and robotics. This paper investigates a differential game involving three cooperative pursuers and a single superior evader under system uncertainties. The payoff function is the terminal distance of the evader and its nearest pursuer. To tackle this problem, a deep reinforcement learning framework is introduced. The main contributions are threefold: First, a weighted pursuit strategy structure is proposed, where the weighting coefficient is optimized through the Deep Deterministic Policy Gradient. Second, a novel reward function, defined by the change in Stackelberg game values between consecutive time steps, is designed to mitigate sparse rewards and enhance training stability. Third, comparative simulations against a reachable set strategy demonstrate the effectiveness of the proposed approach, achieving a smaller terminal miss and confirming its potential for real-world applications.

Journal of King Saud University - Computer and Information SciencesVol. 37(8)
Beijing Electronic Science and Technology Institute (CN), Institute of Mechanics (CN)
Openalex Percentile: Top 66%
Guidance and Control Systems
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