Visualization and its Digital Footprint

The article analyzes modern problems of visualization, the evolution of visual thinking from classical forms of contemplation to modern digital representations. Special attention is paid to the phenomenon of the "digital footprint" of visualization and its impact on cognitive processes, social communication, and the problem of alienation in the modern information space. The article explores the methodological principles of effective visualization as an analytical tool for solving cognitive problems and examines the paradoxes of visual perception in an era of information overload. The article substantiates the need for an interdisciplinary approach to the conceptual understanding of the digital trace of visualization, which integrates philosophical reflection, methodological analysis, and ethical evaluation. Contradictions between perception models and visual communication formats in the digital environment are revealed. The paper addresses the issues of the transformation of aesthetic experience and the formation of visual literacy competencies for orientation in a visually saturated world.

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Publication Details

Journal
Artificial Societies
Published
2025-01-01
DOI
https://doi.org/10.18254/s207751800036128-9
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Visualization and its Digital Footprint

Nikita Uzkov
Artificial Societies
Educational Games and Gamification
article

Visualization and its Digital Footprint

Nikita Uzkov
article en

Abstract

The article analyzes modern problems of visualization, the evolution of visual thinking from classical forms of contemplation to modern digital representations. Special attention is paid to the phenomenon of the "digital footprint" of visualization and its impact on cognitive processes, social communication, and the problem of alienation in the modern information space. The article explores the methodological principles of effective visualization as an analytical tool for solving cognitive problems and examines the paradoxes of visual perception in an era of information overload. The article substantiates the need for an interdisciplinary approach to the conceptual understanding of the digital trace of visualization, which integrates philosophical reflection, methodological analysis, and ethical evaluation. Contradictions between perception models and visual communication formats in the digital environment are revealed. The paper addresses the issues of the transformation of aesthetic experience and the formation of visual literacy competencies for orientation in a visually saturated world.

Artificial SocietiesVol. 20(3)
Lomonosov Moscow State University (RU), Moscow State University (TJ)
Openalex Percentile: Top 72%
Educational Games and Gamification
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