Augmented Reality-Based Gesture Classification: A Data-Driven Analysis Using Meta Quest 3 Hand Tracking
This feasibility study investigates the use of standalone augmented reality (AR) headsets for gesture classification as a foundational component of sign language translation systems. A dataset of five distinct hand gestures was collected using the Meta Quest 3 headset, capturing 3D point rotations via the WebXR API in both single-user and multi-user settings. In the single-user setting, 100 recordings were captured for each of the five gestures. In the multi-user setting, gesture data was collected from 20 individuals, each performing five gestures with five repetitions. A complete processing pipeline was implemented for data preprocessing, labeling, and analysis. Feature selection combined Principal Component Analysis (PCA) with importance scores from a Random Forest (RF) classifier. Gesture classification was performed using standard machine learning models, namely RF and Support Vector Classification (SVC). In the single-user setting, RF achieved 99.26% accuracy and SVC reached 98.51%. In the multi-user setting, RF achieved 95.90% and SVC 95.55%. These results demonstrate that AR-based hand tracking offers strong potential for robust, contactless gesture recognition. Nevertheless, further research is required to evaluate its suitability for real-world assistive communication technologies.
Authors
- Jakub Tomeš (ORCID: https://orcid.org/0000-0002-1643-6250)
- Jan Mareš (ORCID: https://orcid.org/0000-0003-4693-2519)
- Daniela Janstová (ORCID: https://orcid.org/0000-0002-0300-3878)
Institutions
- University of Chemistry and Technology, Prague (CZ)
Publication Details
- Published
- 2025-08-07
- DOI
- https://doi.org/10.1109/acdsa65407.2025.11166585
- Primary Topic
- Hand Gesture Recognition Systems
- Type
- article
- Field-Weighted Citation Impact
- 0.00