Learning Innovation through Game-Based Learning Assisted by Wordwall Media on Elementary School Students’ Numeracy Skills

This study investigates the effectiveness of the Game Based Learning model assisted by Wordwall in improving elementary school students’ numeracy skills. The research was motivated by the low achievement of numeracy competencies in mathematics, which hinders students’ ability to apply concepts functionally. A quantitative approach with a pre-experimental one-group pretest–posttest design was employed involving 14 fifth-grade students. Data were analyzed using validity and reliability testing, normality and linearity tests, paired-sample t-test, and N-Gain analysis. Results indicated an increase in the average numeracy score from 62.42 (pretest) to 72.14 (posttest), with a significance value of 0.000 (<0.05). The N-Gain score of 0.53 categorized the improvement as moderate. These findings confirm that Game Based Learning assisted by Wordwall is effective in enhancing students’ numeracy performance and can be considered as an innovative instructional strategy in mathematics learning at the elementary level.

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Publication Details

Journal
Ainara Journal (Jurnal Penelitian dan PKM Bidang Ilmu Pendidikan)
Published
2025-09-24
DOI
https://doi.org/10.54371/ainj.v6i3.1017
Primary Topic
Educational Methods and Media Use
Type
article
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article

Learning Innovation through Game-Based Learning Assisted by Wordwall Media on Elementary School Students’ Numeracy Skills

Sumiyati Sumiyati, Arifin Arifin, Nurjannah Nurjannah, Sulaiman Sulaiman
Ainara Journal (Jurnal Penelitian dan PKM Bidang Ilmu Pendidikan)
Educational Methods and Media Use
article

Learning Innovation through Game-Based Learning Assisted by Wordwall Media on Elementary School Students’ Numeracy Skills

Sumiyati Sumiyati, Arifin Arifin, Nurjannah Nurjannah, Sulaiman Sulaiman
article en

Abstract

This study investigates the effectiveness of the Game Based Learning model assisted by Wordwall in improving elementary school students’ numeracy skills. The research was motivated by the low achievement of numeracy competencies in mathematics, which hinders students’ ability to apply concepts functionally. A quantitative approach with a pre-experimental one-group pretest–posttest design was employed involving 14 fifth-grade students. Data were analyzed using validity and reliability testing, normality and linearity tests, paired-sample t-test, and N-Gain analysis. Results indicated an increase in the average numeracy score from 62.42 (pretest) to 72.14 (posttest), with a significance value of 0.000 (<0.05). The N-Gain score of 0.53 categorized the improvement as moderate. These findings confirm that Game Based Learning assisted by Wordwall is effective in enhancing students’ numeracy performance and can be considered as an innovative instructional strategy in mathematics learning at the elementary level.

Ainara Journal (Jurnal Penelitian dan PKM Bidang Ilmu Pendidikan)Vol. 6(3)
Universitas Muhammadiyah Tapanuli Selatan (ID)
Openalex Percentile: Top 62%
Educational Methods and Media Use
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Learning Innovation through Game-Based Learning Assisted by Wordwall Media on Elementary School Students’ Numeracy Skills — Sumiyati Sumiyati, Arifin Arifin, et al. · Ainara Journal (Jurnal Penelitian dan PKM Bidang Ilmu Pendidikan) (2025) | TGRS Research Map | TGRS