DRL-Driven Edge-Aware Utility Optimization for Multi-Slice 6G Networks

Virtual Reality (VR) services delivered over 6G networks demand ultra-low latency and high bandwidth to ensure seamless user experiences. This paper presents an intelligent resource allocation and edge caching framework for 6G O-RAN networks, leveraging Deep Q-Network (DQN) learning for optimizing edge caching and dynamic resource provisioning across multiple network slices within an O-RAN-compliant architecture.By incorporating DRL agents into the network control plane, the proposed system enables proactive and adaptive content distribution as well as real-time computational resource allocation that meets the quality-of-service demands of eMBB, URLLC, and especially the emerging MBRLLC slices essential for VR. Simulation results demonstrate that the DQN-based framework consistently outperforms traditional methods in reducing latency and improving throughput, leading to more reliable and responsive support for immersive VR applications in 6G environments.

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Publication Details

Journal
IEEE Networking Letters
Published
2025-09-24
DOI
https://doi.org/10.1109/lnet.2025.3614549
Primary Topic
Software-Defined Networks and 5G
Type
article
Field-Weighted Citation Impact
0.00
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article

DRL-Driven Edge-Aware Utility Optimization for Multi-Slice 6G Networks

Khaled M. Naguib, Soumaya Cherkaoui, Mahmoud Mohamed Elmesalawy, Ibrahim I. Ibrahim et al.
IEEE Networking Letters
Software-Defined Networks and 5G
article

DRL-Driven Edge-Aware Utility Optimization for Multi-Slice 6G Networks

Khaled M. Naguib, Soumaya Cherkaoui, Mahmoud Mohamed Elmesalawy, Ibrahim I. Ibrahim, Ahmed M. Abd El‐Haleem
article en

Abstract

Virtual Reality (VR) services delivered over 6G networks demand ultra-low latency and high bandwidth to ensure seamless user experiences. This paper presents an intelligent resource allocation and edge caching framework for 6G O-RAN networks, leveraging Deep Q-Network (DQN) learning for optimizing edge caching and dynamic resource provisioning across multiple network slices within an O-RAN-compliant architecture.By incorporating DRL agents into the network control plane, the proposed system enables proactive and adaptive content distribution as well as real-time computational resource allocation that meets the quality-of-service demands of eMBB, URLLC, and especially the emerging MBRLLC slices essential for VR. Simulation results demonstrate that the DQN-based framework consistently outperforms traditional methods in reducing latency and improving throughput, leading to more reliable and responsive support for immersive VR applications in 6G environments.

IEEE Networking LettersVol. 8
Cairo University (EG), Polytechnique Montréal (CA), Nile University (EG), Helwan University (EG)
Openalex Percentile: Top 70%
Software-Defined Networks and 5G
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DRL-Driven Edge-Aware Utility Optimization for Multi-Slice 6G Networks — Khaled M. Naguib, Soumaya Cherkaoui, et al. · IEEE Networking Letters (2025) | TGRS Research Map | TGRS