VIRTUAL AND BOARD GAMES AS THERAPEUTIC RESOURCES FOR UPPER LIMB FUNCTIONALITY IN PARKINSON’S DISEASE: A PILOT STUDY
To analyze and compare the effects of non-immersive virtual reality games with board games on upper limb functionality in individuals with Parkinson’s disease. Twenty subjects with Parkinson’s disease (Hoehn & Yahr 2-3) were randomized into a virtual
Authors
- Gustavo de Castro (ORCID: https://orcid.org/0000-0003-1090-2828)
- Fernanda Cechetti (ORCID: https://orcid.org/0000-0003-1776-179X)
- Carolina Pacheco de Freitas Thomazi (ORCID: https://orcid.org/0000-0001-8710-7713)
- Philipe Souza Corrêa (ORCID: https://orcid.org/0000-0001-7633-1066)
- Jênifer Aline Cemim (ORCID: https://orcid.org/0000-0002-7726-0594)
- Maria Eduarda Parcianello Cabeleira (ORCID: https://orcid.org/0000-0002-4246-9398)
- Arthur Both Lahude (ORCID: https://orcid.org/0000-0002-0387-3443)
- S. Witt
Institutions
- Universidade Federal de Ciências da Saúde de Porto Alegre (BR)
- United Food and Commercial Workers (US)
Publication Details
- Published
- 2025-09-24
- DOI
- https://doi.org/10.22541/au.175868659.95498312/v1
- Primary Topic
- Cerebral Palsy and Movement Disorders
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- Coordenação de Aperfeiçoamento de Pessoal de Nível Superior