Multi-agent Reinforcement Learning for Robotized Coral Reef Sample Collection

This paper presents a reinforcement learning (RL) environment for developing an autonomous underwater robotic coral sampling agent, a crucial coral reef conservation and research task. Using software-in-the-loop (SIL) and hardware-in-the-loop (HIL), an RL-trained controller is developed using a digital twin (DT) in simulation and subsequently verified in physical experiments. An underwater motion capture (MOCAP) system provides real-time 3D position and orientation feedback during verification testing for precise synchronization between the digital and physical domains. A key novelty of this approach is the combined use of a general-purpose game engine for simulation, deep RL, and real-time underwater motion capture for an effective zero-shot sim-to-real strategy.

Authors

Institutions

Publication Details

Published
2025-08-17
DOI
https://doi.org/10.1109/case58245.2025.11163743
Citations
1
Primary Topic
Marine and fisheries research
Type
article
Field-Weighted Citation Impact
1.11
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Multi-agent Reinforcement Learning for Robotized Coral Reef Sample Collection

Paulo Padrão, Alain Durán, José Fuentes, Daniel Corrêa et al.
1 citations
Marine and fisheries research
1.11
article

Multi-agent Reinforcement Learning for Robotized Coral Reef Sample Collection

Paulo Padrão, Alain Durán, José Fuentes, Daniel Corrêa, Tero Kaarlela, Leonardo Bobadilla
article en
1 citations

Abstract

This paper presents a reinforcement learning (RL) environment for developing an autonomous underwater robotic coral sampling agent, a crucial coral reef conservation and research task. Using software-in-the-loop (SIL) and hardware-in-the-loop (HIL), an RL-trained controller is developed using a digital twin (DT) in simulation and subsequently verified in physical experiments. An underwater motion capture (MOCAP) system provides real-time 3D position and orientation feedback during verification testing for precise synchronization between the digital and physical domains. A key novelty of this approach is the combined use of a general-purpose game engine for simulation, deep RL, and real-time underwater motion capture for an effective zero-shot sim-to-real strategy.

Providence College (US), Florida International University (US), Rhode Island College (US)
Openalex Percentile: Top 19%
Marine and fisheries research
1.11
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.