VR Regulators: Using Virtual Reality to Equip Early Childhood Professionals with Strategies for Child Emotion Management

Background: Young children have experienced increased emotional difficulties, including anxiety, emotion dysregulation, and tantrums. Limited access to mental health services has created an urgent need for accessible interventions to equip professionals with effective strategies for managing children’s strong emotions. This study piloted an innovative virtual reality (VR) simulation designed to teach professionals emotion management techniques. Methods: Participants included 107 early childhood professionals (e.g., educational, healthcare, and allied health) working with children aged 3–6 years from the southeastern United States. The multilingual VR simulation taught professionals emotion management strategies. Participants self-selected whether to complete a temper tantrum management simulation (n = 71) or a separation anxiety simulation (n = 36). Participants’ responses to children’s strong emotions were assessed at baseline, post-intervention, and at one-month follow-up, along with a satisfaction survey. Results: Participants reported a significant increase in intent to use effective emotion regulation strategies immediately following VR completion. However, actual use of effective strategies showed no significant change at one-month follow-up. Being a Spanish-speaking professional was associated with significantly greater improvements in both intent and actual use of effective strategies at follow-up. Participants reported high satisfaction ratings with the VR simulations. Conclusions: VR simulations show promise as an innovative tool for teaching emotion management strategies, particularly benefiting Spanish-speaking early childhood professionals. While effective for immediate motivation, additional support mechanisms (e.g., repeated practice, workplace supports) may be needed to sustain long-term behavior change in professional practice.

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Publication Details

Journal
Virtual Worlds
Published
2025-09-23
DOI
https://doi.org/10.3390/virtualworlds4040044
Primary Topic
Early Childhood Education and Development
Type
article
Field-Weighted Citation Impact
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article

VR Regulators: Using Virtual Reality to Equip Early Childhood Professionals with Strategies for Child Emotion Management

Austin Garilli, Dainelys Garcia, Jason F. Jent, Ruby Natale et al.
Virtual Worlds
Early Childhood Education and Development
article

VR Regulators: Using Virtual Reality to Equip Early Childhood Professionals with Strategies for Child Emotion Management

Austin Garilli, Dainelys Garcia, Jason F. Jent, Ruby Natale, Mei‐Ling Shyu, Betty Alonso, Ivette Cejas, Elana Mansoor, Michelle Schladant, Alexis L. Landa, Jennifer Coto, Anh Duy Nguyen, Arianna De Landaburu, Lauren Pancavage, Abigail O’Reilly
article en

Abstract

Background: Young children have experienced increased emotional difficulties, including anxiety, emotion dysregulation, and tantrums. Limited access to mental health services has created an urgent need for accessible interventions to equip professionals with effective strategies for managing children’s strong emotions. This study piloted an innovative virtual reality (VR) simulation designed to teach professionals emotion management techniques. Methods: Participants included 107 early childhood professionals (e.g., educational, healthcare, and allied health) working with children aged 3–6 years from the southeastern United States. The multilingual VR simulation taught professionals emotion management strategies. Participants self-selected whether to complete a temper tantrum management simulation (n = 71) or a separation anxiety simulation (n = 36). Participants’ responses to children’s strong emotions were assessed at baseline, post-intervention, and at one-month follow-up, along with a satisfaction survey. Results: Participants reported a significant increase in intent to use effective emotion regulation strategies immediately following VR completion. However, actual use of effective strategies showed no significant change at one-month follow-up. Being a Spanish-speaking professional was associated with significantly greater improvements in both intent and actual use of effective strategies at follow-up. Participants reported high satisfaction ratings with the VR simulations. Conclusions: VR simulations show promise as an innovative tool for teaching emotion management strategies, particularly benefiting Spanish-speaking early childhood professionals. While effective for immediate motivation, additional support mechanisms (e.g., repeated practice, workplace supports) may be needed to sustain long-term behavior change in professional practice.

Virtual WorldsVol. 4(4)
University of Miami (US), Community Connections (US), University of Missouri–Kansas City (US)
Openalex Percentile: Top 72%
Early Childhood Education and Development
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