Enhancing Game Strategy Optimization Using Deep Reinforcement Learning

The growing complexity and dynamism of modern computational environments demand more adaptive and intelligent methodologies for strategic decision-making, especially in multi-agent systems. These systems, consisting of multiple autonomous agents interacting in shared environments, pose challenges that traditional models struggle to address. Conventional approaches to strategy optimization in game-theoretic contexts typically rely on static models and predefined payoff matrices. While effective in controlled settings, these models lack the flexibility to reflect the adaptive and interactive behavior of agents in real-world scenarios. They often ignore bounded rationality, where agents have limited knowledge or computational resources, and thus fail to capture the full complexity of dynamic environments. In contrast, emerging techniques such as reinforcement learning, evolutionary computation, and stochastic games offer more dynamic and responsive alternatives. These approaches can adapt to changing conditions, learn from interactions, and generalize across different strategic contexts. They provide a more accurate reflection of real-world scenarios where agents must constantly revise strategies based on limited or evolving information. Such advanced methodologies are critical for practical applications in areas like autonomous systems, economic modeling, distributed control, and cybersecurity. They enable the development of systems capable of robust decision-making in uncertain, multi-agent environments. Embracing these innovations will be key to addressing the limitations of static models and realizing the full potential of intelligent computational strategies in dynamic and complex systems.

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Publication Details

Journal
IEEE Access
Published
2025-01-01
DOI
https://doi.org/10.1109/access.2025.3613207
Primary Topic
Artificial Intelligence in Games
Type
article
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0.00
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article

Enhancing Game Strategy Optimization Using Deep Reinforcement Learning

Jiang Meng
IEEE Access
Artificial Intelligence in Games
article

Enhancing Game Strategy Optimization Using Deep Reinforcement Learning

Jiang Meng
article en

Abstract

The growing complexity and dynamism of modern computational environments demand more adaptive and intelligent methodologies for strategic decision-making, especially in multi-agent systems. These systems, consisting of multiple autonomous agents interacting in shared environments, pose challenges that traditional models struggle to address. Conventional approaches to strategy optimization in game-theoretic contexts typically rely on static models and predefined payoff matrices. While effective in controlled settings, these models lack the flexibility to reflect the adaptive and interactive behavior of agents in real-world scenarios. They often ignore bounded rationality, where agents have limited knowledge or computational resources, and thus fail to capture the full complexity of dynamic environments. In contrast, emerging techniques such as reinforcement learning, evolutionary computation, and stochastic games offer more dynamic and responsive alternatives. These approaches can adapt to changing conditions, learn from interactions, and generalize across different strategic contexts. They provide a more accurate reflection of real-world scenarios where agents must constantly revise strategies based on limited or evolving information. Such advanced methodologies are critical for practical applications in areas like autonomous systems, economic modeling, distributed control, and cybersecurity. They enable the development of systems capable of robust decision-making in uncertain, multi-agent environments. Embracing these innovations will be key to addressing the limitations of static models and realizing the full potential of intelligent computational strategies in dynamic and complex systems.

IEEE AccessVol. 13
University of Glasgow (GB)
Openalex Percentile: Top 87%
Artificial Intelligence in Games
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Enhancing Game Strategy Optimization Using Deep Reinforcement Learning — Jiang Meng · IEEE Access (2025) | TGRS Research Map | TGRS