Radiologic Technology Students' Perceptions of Skill Augmentation Through Game-Based Learning.

The VR game effectively enhanced students' collaborative and communication skills and was superior to traditional lectures in providing immersive, practical experience in multidisciplinary hospital settings. Comprehensive teamwork is essential for achieving health care objectives, such as patient well-being, and VR gaming offers a promising tool for melding theoretical knowledge with practical, interprofessional collaboration.

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Publication Details

Journal
PubMed
Published
2025-09-18
Primary Topic
Higher Education Learning Practices
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article
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article

Radiologic Technology Students' Perceptions of Skill Augmentation Through Game-Based Learning.

Sawitree Suayod, Thititip Tippayamontri, Sararas Khongwirotphan, Er-Vipe Study Group
PubMed
Higher Education Learning Practices
article

Radiologic Technology Students' Perceptions of Skill Augmentation Through Game-Based Learning.

Sawitree Suayod, Thititip Tippayamontri, Sararas Khongwirotphan, Er-Vipe Study Group
article en

Abstract

The VR game effectively enhanced students' collaborative and communication skills and was superior to traditional lectures in providing immersive, practical experience in multidisciplinary hospital settings. Comprehensive teamwork is essential for achieving health care objectives, such as patient well-being, and VR gaming offers a promising tool for melding theoretical knowledge with practical, interprofessional collaboration.

PubMedVol. 96(6)
Openalex Percentile: Top 72%
Higher Education Learning Practices
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Radiologic Technology Students' Perceptions of Skill Augmentation Through Game-Based Learning. — Sawitree Suayod, Thititip Tippayamontri, et al. · PubMed (2025) | TGRS Research Map | TGRS