Gamification Strategies and Their Influence on Students’ Motivation and Engagement in Early Childhood Learning: A Comparative Study of Public and Private Schools in Dodoma City

In Tanzania, many early-grade learners struggle with low levels of engagement and motivation, which hampers their mastery of foundational skills in literacy and numeracy.In response to these challenges, gamification has emerged globally as a promising pedagogical approach; however, its adoption and influence within the Tanzanian context remain underresearched.Therefore, this paper presents a comparative analysis of gamification strategies and their effects on motivation and engagement in early childhood learning within public and private schools in Dodoma City.The study specifically examines how differences in school environments affect the implementation and outcomes of gamified teaching methods, particularly in promoting pupils' motivation and engagement in learning basic skills (3Rs).Using a qualitative multi-case design, data were collected from two public and two private primary schools through interviews, focus group discussions, and classroom observations.Findings reveal that private schools utilize more digital gamification tools due to their better infrastructure, while public schools tend to rely on traditional games.Despite contextual differences, teachers in both settings perceived gamification as an effective approach for increasing pupil engagement and motivation.Challenges included a lack of digital tools in public schools and inconsistent training across all schools.The study recommends increased investment in infrastructure, equitable access to technology, and teacher professional development programs tailored to gamification pedagogy.

Publication Details

Journal
Journal of Research Innovation and Implications in Education
Published
2025-09-19
DOI
https://doi.org/10.59765/cng78k
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Gamification Strategies and Their Influence on Students’ Motivation and Engagement in Early Childhood Learning: A Comparative Study of Public and Private Schools in Dodoma City

Journal of Research Innovation and Implications in Education
Educational Methods and Media Use
article

Gamification Strategies and Their Influence on Students’ Motivation and Engagement in Early Childhood Learning: A Comparative Study of Public and Private Schools in Dodoma City

article en

Abstract

In Tanzania, many early-grade learners struggle with low levels of engagement and motivation, which hampers their mastery of foundational skills in literacy and numeracy.In response to these challenges, gamification has emerged globally as a promising pedagogical approach; however, its adoption and influence within the Tanzanian context remain underresearched.Therefore, this paper presents a comparative analysis of gamification strategies and their effects on motivation and engagement in early childhood learning within public and private schools in Dodoma City.The study specifically examines how differences in school environments affect the implementation and outcomes of gamified teaching methods, particularly in promoting pupils' motivation and engagement in learning basic skills (3Rs).Using a qualitative multi-case design, data were collected from two public and two private primary schools through interviews, focus group discussions, and classroom observations.Findings reveal that private schools utilize more digital gamification tools due to their better infrastructure, while public schools tend to rely on traditional games.Despite contextual differences, teachers in both settings perceived gamification as an effective approach for increasing pupil engagement and motivation.Challenges included a lack of digital tools in public schools and inconsistent training across all schools.The study recommends increased investment in infrastructure, equitable access to technology, and teacher professional development programs tailored to gamification pedagogy.

Journal of Research Innovation and Implications in Education
Openalex Percentile: Top 63%
Educational Methods and Media Use
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.