Luminance and thresholding limitations of virtual reality headsets for visual field testing
Commercially available VR devices do not meet luminance requirements or threshold sensitivities for visual field testing. Current VR technology is not designed-nor has the capacity-to threshold at mid-to-low dB ranges, which limits accuracy in diagnosing and monitoring defects seen in glaucoma. Translational Relevance: This study highlights the technical limitations of current commercially available VR devices for visual field testing and significant variables in evaluating luminance performance in these devices.
Authors
- Liam Redden (ORCID: https://orcid.org/0009-0009-4238-8887)
- V. Eng (ORCID: https://orcid.org/0000-0001-7045-0152)
- Brennan D. Eadie (ORCID: https://orcid.org/0000-0001-6787-3496)
- Changseok Lee (ORCID: https://orcid.org/0000-0003-0862-6684)
Institutions
- Dalhousie University (CA)
- NSCAD University (CA)
Publication Details
- Journal
- PLoS ONE
- Published
- 2025-09-19
- DOI
- https://doi.org/10.1371/journal.pone.0332795
- Citations
- 1
- Primary Topic
- Glaucoma and retinal disorders
- Type
- article
- Field-Weighted Citation Impact
- 1.71