Development and Iterative Design of an educational game ''Magma Pop'' to teach undergraduate fractional crystallization concepts

Abstract. Fractional crystallization and mineralogy are foundational yet challenging topics in undergraduate geoscience education. The M&M’s® magma chamber lab is a widely used hands-on activity to illustrate these concepts, but students often focus on procedural tasks over conceptual understanding. To address this, Magma Pop, a serious educational game, was developed for a third-year volcanology course at the University of Canterbury, New Zealand. The game reinforces key concepts such as mineral formulae, the role of fractional crystallization, and the relationship between temperature and magma composition through interactive, visual gameplay. In this paper, we document the iterative development of Magma Pop and aim to emphasize the role of games in advancing geoscience pedagogy and highlight how Magma Pop can be used in a geoscience curriculum.

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Publication Details

Published
2025-09-19
DOI
https://doi.org/10.5194/egusphere-2025-4406
Primary Topic
Engineering Education and Pedagogy
Type
article
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article

Development and Iterative Design of an educational game ''Magma Pop'' to teach undergraduate fractional crystallization concepts

Ben Kennedy, Sriparna Saha, Simon Hoermann, Nikita Harris et al.
Engineering Education and Pedagogy
article

Development and Iterative Design of an educational game ''Magma Pop'' to teach undergraduate fractional crystallization concepts

Ben Kennedy, Sriparna Saha, Simon Hoermann, Nikita Harris, Erik Brogt, Alex V. Nichols
article en

Abstract

Abstract. Fractional crystallization and mineralogy are foundational yet challenging topics in undergraduate geoscience education. The M&M’s® magma chamber lab is a widely used hands-on activity to illustrate these concepts, but students often focus on procedural tasks over conceptual understanding. To address this, Magma Pop, a serious educational game, was developed for a third-year volcanology course at the University of Canterbury, New Zealand. The game reinforces key concepts such as mineral formulae, the role of fractional crystallization, and the relationship between temperature and magma composition through interactive, visual gameplay. In this paper, we document the iterative development of Magma Pop and aim to emphasize the role of games in advancing geoscience pedagogy and highlight how Magma Pop can be used in a geoscience curriculum.

University of Canterbury (NZ), Environment Canterbury (NZ)
Openalex Percentile: Top 73%
Engineering Education and Pedagogy
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