Current Trends Virtual Reality to Enhance Skill Acquisition in Physical Education in Higher Education in the Twenty-First Century: A Systematic Review

Abstract Virtual reality (VR) creates immersive environments that allow students to visualize and explore complex subjects in ways that traditional methods cannot achieve. This is the first systematic review examining VR to enhance skill acquisition in physical education (PE) in higher education in the 21st century. This study aims to analyze and explore various research publications investigating how VR enhances skill acquisition in PE in higher education in the twenty-first century. The systematic review technique systematically investigates, assesses, analyzes, and interprets all study findings relevant to the research topics. We sourced articles from three databases: Scopus, Web of Science, and Google Scholar, covering the period from 2017 to 2024. These results underscore the growing interest and potential of VR in enhancing skill acquisition in PE, particularly in higher education settings. VR presents exciting opportunities for enhancing education, particularly in PE; addressing its challenges is crucial for its successful integration and maximizing its benefits. These implications highlight the transformative potential of VR in PE, offering new opportunities for skill acquisition and engagement. VR can be effectively integrated into PE in higher education, providing a foundation for future studies and practical applications in the field.

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Publication Details

Journal
Open Education Studies
Published
2025-01-01
DOI
https://doi.org/10.1515/edu-2025-0088
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

Current Trends Virtual Reality to Enhance Skill Acquisition in Physical Education in Higher Education in the Twenty-First Century: A Systematic Review

Ridho Bahtra, Anton Komaini, Nuridin Widya Pranoto, Nugroho Susanto et al.
Open Education Studies
Virtual Reality Applications and Impacts
article

Current Trends Virtual Reality to Enhance Skill Acquisition in Physical Education in Higher Education in the Twenty-First Century: A Systematic Review

Ridho Bahtra, Anton Komaini, Nuridin Widya Pranoto, Nugroho Susanto, Muhamad Sazeli Rifki
article en

Abstract

Abstract Virtual reality (VR) creates immersive environments that allow students to visualize and explore complex subjects in ways that traditional methods cannot achieve. This is the first systematic review examining VR to enhance skill acquisition in physical education (PE) in higher education in the 21st century. This study aims to analyze and explore various research publications investigating how VR enhances skill acquisition in PE in higher education in the twenty-first century. The systematic review technique systematically investigates, assesses, analyzes, and interprets all study findings relevant to the research topics. We sourced articles from three databases: Scopus, Web of Science, and Google Scholar, covering the period from 2017 to 2024. These results underscore the growing interest and potential of VR in enhancing skill acquisition in PE, particularly in higher education settings. VR presents exciting opportunities for enhancing education, particularly in PE; addressing its challenges is crucial for its successful integration and maximizing its benefits. These implications highlight the transformative potential of VR in PE, offering new opportunities for skill acquisition and engagement. VR can be effectively integrated into PE in higher education, providing a foundation for future studies and practical applications in the field.

Open Education StudiesVol. 7(1)
State University of Padang (ID)
Openalex Percentile: Top 75%
Virtual Reality Applications and Impacts
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Current Trends Virtual Reality to Enhance Skill Acquisition in Physical Education in Higher Education in the Twenty-First Century: A Systematic Review — Ridho Bahtra, Anton Komaini, et al. · Open Education Studies (2025) | TGRS Research Map | TGRS