Image‐Based Spatio‐Temporal Interpolation for Split Rendering

Abstract Low‐powered devices – such as small form factor head‐mounted displays (HMDs) – struggle to deliver a smooth and high‐quality viewing experience, due to their limited power and rendering capabilities. Cloud rendering attempts to solve the quality issue, but leads to prohibitive latency and bandwidth requirements, hindering use with HMDs over mobile connections or even over Wifi. One solution – split rendering – where frames are partially rendered on the client device, often either requires geometry and rendering hardware, or struggles to generate frames faithfully under viewpoint changes and object motion. Our method enables spatio‐temporal interpolation via bidirectional reprojection to efficiently generate intermediate frames in a split rendering setting, while limiting the communication cost and relying purely on image‐based rendering. Furthermore, our method is robust to modest connectivity issues and handles effects such as dynamic smooth shadows.

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Publication Details

Journal
Computer Graphics Forum
Published
2025-09-19
DOI
https://doi.org/10.1111/cgf.70215
Primary Topic
Advanced Vision and Imaging
Type
article
Field-Weighted Citation Impact
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article

Image‐Based Spatio‐Temporal Interpolation for Split Rendering

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Computer Graphics Forum
Advanced Vision and Imaging
article

Image‐Based Spatio‐Temporal Interpolation for Split Rendering

Brian Budge, Markus Steinberger, Ted R. Kohler, Michael Steiner, Lukas Radl
article en

Abstract

Abstract Low‐powered devices – such as small form factor head‐mounted displays (HMDs) – struggle to deliver a smooth and high‐quality viewing experience, due to their limited power and rendering capabilities. Cloud rendering attempts to solve the quality issue, but leads to prohibitive latency and bandwidth requirements, hindering use with HMDs over mobile connections or even over Wifi. One solution – split rendering – where frames are partially rendered on the client device, often either requires geometry and rendering hardware, or struggles to generate frames faithfully under viewpoint changes and object motion. Our method enables spatio‐temporal interpolation via bidirectional reprojection to efficiently generate intermediate frames in a split rendering setting, while limiting the communication cost and relying purely on image‐based rendering. Furthermore, our method is robust to modest connectivity issues and handles effects such as dynamic smooth shadows.

Computer Graphics Forum
Graz University of Technology (AT), META Health (US)
Openalex Percentile: Top 75%
Advanced Vision and Imaging
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