O ensino de ética por meio de um jogo de tabuleiro
The article presents research on teaching ethics through a board game developed for students with Visual Impairments, aligned with a democratic, inclusive, and participatory education. Inspired by collaborative action research, the study involved the participation of the classroom teacher and students, who evaluated the "Interactive Domino" game. The game was supported by a complementary children's book and the Active Methodology Rotation by Stations, designed within a Didactic Sequence. The research highlights the importance of using Assistive Technology resources to promote accessibility and student protagonism. The results indicate that the game enhanced students' learning, fostering participation, a sense of belonging, and self-esteem. Furthermore, the study shows that the development of ethical values and principles emerges naturally when approached with pedagogical intentionality and should be encouraged from the early years of schooling.
Authors
- Fábio Garcia Bernardo (ORCID: https://orcid.org/0000-0003-3785-4184)
- Monica Rugai Bastos
Institutions
- Instituto Benjamin Constant (BR)
Publication Details
- Journal
- Ensino em Re-Vista
- Published
- 2025-09-19
- DOI
- https://doi.org/10.14393/er-v32e2025-28
- Primary Topic
- Brazilian Legal Issues
- Type
- article
- Field-Weighted Citation Impact
- 0.00