Gamers' interest in microtransaction activities at valve corporation

The rapid growth of the online gaming industry has led to the rise of microtransactions, which have become a core component of the gaming experience. Valve Corporation, a prominent player in this industry, implemented a widely recognized microtransaction model through its platform. This study explored the factors influencing gamers in Bali to engage in microtransaction activities offered by Valve Corporation. Specifically, it investigated the effects of functional quality and price utility on purchase interest, with enjoyment serving as a mediating factor. The research targeted gamers in Bali who had previously engaged in microtransactions, employing an Accidental Sampling technique to collect data from 112 respondents. The analysis utilized Structural Equation Modeling - Partial Least Squares (SEM-PLS) to test the hypotheses. The findings revealed that functional quality and price utility both had significant positive effects on enjoyment and purchase interest. Furthermore, enjoyment not only directly influenced purchase interest but also mediated the effects of functional quality and price utility on purchase interest. These results highlight the critical role of enjoyment in shaping gamers’ decisions to participate in microtransactions, offering valuable insights for companies aiming to optimize their gaming platforms.

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Publication Details

Journal
REVIEW OF MANAGEMENT ACCOUNTING AND BUSINESS STUDIES
Published
2024-11-29
DOI
https://doi.org/10.38043/revenue.v5i2.5639
Primary Topic
Engineering and Environmental Studies
Type
article
Field-Weighted Citation Impact
0.00
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article

Gamers' interest in microtransaction activities at valve corporation

Desak Made Febri Purnama Sari, Ida Nyoman Basmantra, Ni Made Sumarningsih, Niko Kurniawan
REVIEW OF MANAGEMENT ACCOUNTING AND BUSINESS STUDIES
Engineering and Environmental Studies
article

Gamers' interest in microtransaction activities at valve corporation

Desak Made Febri Purnama Sari, Ida Nyoman Basmantra, Ni Made Sumarningsih, Niko Kurniawan
article en

Abstract

The rapid growth of the online gaming industry has led to the rise of microtransactions, which have become a core component of the gaming experience. Valve Corporation, a prominent player in this industry, implemented a widely recognized microtransaction model through its platform. This study explored the factors influencing gamers in Bali to engage in microtransaction activities offered by Valve Corporation. Specifically, it investigated the effects of functional quality and price utility on purchase interest, with enjoyment serving as a mediating factor. The research targeted gamers in Bali who had previously engaged in microtransactions, employing an Accidental Sampling technique to collect data from 112 respondents. The analysis utilized Structural Equation Modeling - Partial Least Squares (SEM-PLS) to test the hypotheses. The findings revealed that functional quality and price utility both had significant positive effects on enjoyment and purchase interest. Furthermore, enjoyment not only directly influenced purchase interest but also mediated the effects of functional quality and price utility on purchase interest. These results highlight the critical role of enjoyment in shaping gamers’ decisions to participate in microtransactions, offering valuable insights for companies aiming to optimize their gaming platforms.

REVIEW OF MANAGEMENT ACCOUNTING AND BUSINESS STUDIESVol. 5(2)
University of National Education (ID), Universitas Pendidikan Ganesha (ID)
Openalex Percentile: Top 61%
Engineering and Environmental Studies
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