Electric Guitar Player Classification Using Motion Sensor Data and Information Quantity

This study proposes a novel method for classifying electric guitar players based on picking motion data captured by a wrist-mounted motion sensor. We apply an information quantity-based approach that quantifies similarity between symbolic representations of time-series motion data. A symbolic transformation using Symbolic Aggregate approXimation (SAX) enables this conversion. The method is compared to a baseline classification using Dynamic Time Warping (DTW) with a 1-Nearest Neighbor (1-NN) classifier. Experiments were conducted using motion data collected from 12 participants across multiple guitar lessons. The proposed method achieved a maximum classification accuracy of 81%, demonstrating competitive performance with DTW while offering significantly faster computation. These results indicate that individual differences in picking motion can be effectively captured by information-based methods, particularly as players gain experience. This technique shows promise for applications in performance analysis and real-time feedback systems.

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Publication Details

Published
2025-04-28
DOI
https://doi.org/10.1109/icct-europe63283.2025.11157671
Primary Topic
Music and Audio Processing
Type
article
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article

Electric Guitar Player Classification Using Motion Sensor Data and Information Quantity

Soichiro Matsushita, Ayaka Takamoto
Music and Audio Processing
article

Electric Guitar Player Classification Using Motion Sensor Data and Information Quantity

Soichiro Matsushita, Ayaka Takamoto
article en

Abstract

This study proposes a novel method for classifying electric guitar players based on picking motion data captured by a wrist-mounted motion sensor. We apply an information quantity-based approach that quantifies similarity between symbolic representations of time-series motion data. A symbolic transformation using Symbolic Aggregate approXimation (SAX) enables this conversion. The method is compared to a baseline classification using Dynamic Time Warping (DTW) with a 1-Nearest Neighbor (1-NN) classifier. Experiments were conducted using motion data collected from 12 participants across multiple guitar lessons. The proposed method achieved a maximum classification accuracy of 81%, demonstrating competitive performance with DTW while offering significantly faster computation. These results indicate that individual differences in picking motion can be effectively captured by information-based methods, particularly as players gain experience. This technique shows promise for applications in performance analysis and real-time feedback systems.

Tokyo University of Technology (JP)
Openalex Percentile: Top 69%
Music and Audio Processing
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Electric Guitar Player Classification Using Motion Sensor Data and Information Quantity — Soichiro Matsushita, Ayaka Takamoto · (2025) | TGRS Research Map | TGRS