Perancangan User Interface Sistem Presensi Universitas Primakara Menggunakan Face Recognition dengan Metode Design Sprint

This research aims to design a User Interface for Primakara University's attendance system using face recognition technology with the Design Sprint method. The scope of the research includes designing a User Interface for a facial recognition-based attendance system. The method used is Design Sprint, consisting of five stages: Map & Target, Sketch, Decide, Prototype, and Test. The research resulted in a Prototype of the attendance system User Interface, which was Tested using Maze tools. User experience Testing was conducted using the User Experience Questionnaire Plus (UEQ+). The research concludes that the Design Sprint method is effective in designing a User Interface for an attendance system with face recognition technology. The implications of this research contribute to the development of a more efficient and user-friendly attendance system in higher education environments.

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Publication Details

Journal
JTT (Jurnal Teknologi Terpadu)
Published
2025-04-22
DOI
https://doi.org/10.32487/jtt.v13i1.2376
Primary Topic
Edcuational Technology Systems
Type
article
Field-Weighted Citation Impact
0.00
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article

Perancangan User Interface Sistem Presensi Universitas Primakara Menggunakan Face Recognition dengan Metode Design Sprint

Bayu Angga Widyasa
JTT (Jurnal Teknologi Terpadu)
Edcuational Technology Systems
article

Perancangan User Interface Sistem Presensi Universitas Primakara Menggunakan Face Recognition dengan Metode Design Sprint

Bayu Angga Widyasa
article en

Abstract

This research aims to design a User Interface for Primakara University's attendance system using face recognition technology with the Design Sprint method. The scope of the research includes designing a User Interface for a facial recognition-based attendance system. The method used is Design Sprint, consisting of five stages: Map & Target, Sketch, Decide, Prototype, and Test. The research resulted in a Prototype of the attendance system User Interface, which was Tested using Maze tools. User experience Testing was conducted using the User Experience Questionnaire Plus (UEQ+). The research concludes that the Design Sprint method is effective in designing a User Interface for an attendance system with face recognition technology. The implications of this research contribute to the development of a more efficient and user-friendly attendance system in higher education environments.

JTT (Jurnal Teknologi Terpadu)Vol. 13(1)
Openalex Percentile: Top 87%
Edcuational Technology Systems
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