Reading cities: Towards a participatory tool for disentangling the complexity of urban systems

This paper assesses the contribution that board games can make as decision support tools to offer stakeholders another option to better navigate the complexity and wicked nature of urban challenges using more novel participatory techniques. Using the example of Birmingham, the design, play and evaluate phases of the ‘Urban Placemakers’ game are described and analysed with respect to synergies between key literatures on games and public participation. Using the Urban Placemakers game in a workshop setting to identify and explore the problems facing urban areas, complements traditional approaches to participation and policy-making, but provides additionality through creating more accessible and enjoyable end-user experiences through which policy-focused research models and supporting outputs can be co-developed with stakeholders. The core ingredients of co-design and co-production within the Urban Placemakers game ensure that academic rigour, policy relevance and pragmatism intersect. This convergence space provides a safe hypothetical fertile space for thinking and deliberation that enables players to discuss ‘wicked’ urban problems outside usual agency restrictions, yielding insights to challenges championing innovation and social learning in a fun setting. Whilst playing the game was an enjoyable experience for the majority of participants, it also helped the research team better understand the urban interdependencies within their own work packages and research and was used to help prioritise a set of indicators to explore and diagnose the problems facing the city of Birmingham. This use of a game board approach was found to be a valuable additional method for engaging with urban problems in innovative ways that were grounded in co-creation, play and fun with a computer nowhere in sight.

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Publication Details

Journal
Local Economy The Journal of the Local Economy Policy Unit
Published
2025-09-16
DOI
https://doi.org/10.1177/02690942251380527
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

Reading cities: Towards a participatory tool for disentangling the complexity of urban systems

Rebecca J. Bryson, Alister Scott, John Leach, Deniz Sevinç
Local Economy The Journal of the Local Economy Policy Unit
Educational Games and Gamification
article

Reading cities: Towards a participatory tool for disentangling the complexity of urban systems

Rebecca J. Bryson, Alister Scott, John Leach, Deniz Sevinç
article en

Abstract

This paper assesses the contribution that board games can make as decision support tools to offer stakeholders another option to better navigate the complexity and wicked nature of urban challenges using more novel participatory techniques. Using the example of Birmingham, the design, play and evaluate phases of the ‘Urban Placemakers’ game are described and analysed with respect to synergies between key literatures on games and public participation. Using the Urban Placemakers game in a workshop setting to identify and explore the problems facing urban areas, complements traditional approaches to participation and policy-making, but provides additionality through creating more accessible and enjoyable end-user experiences through which policy-focused research models and supporting outputs can be co-developed with stakeholders. The core ingredients of co-design and co-production within the Urban Placemakers game ensure that academic rigour, policy relevance and pragmatism intersect. This convergence space provides a safe hypothetical fertile space for thinking and deliberation that enables players to discuss ‘wicked’ urban problems outside usual agency restrictions, yielding insights to challenges championing innovation and social learning in a fun setting. Whilst playing the game was an enjoyable experience for the majority of participants, it also helped the research team better understand the urban interdependencies within their own work packages and research and was used to help prioritise a set of indicators to explore and diagnose the problems facing the city of Birmingham. This use of a game board approach was found to be a valuable additional method for engaging with urban problems in innovative ways that were grounded in co-creation, play and fun with a computer nowhere in sight.

Local Economy The Journal of the Local Economy Policy UnitVol. 40(1)
Northumbria University (GB), University of Birmingham (GB)
Openalex Percentile: Top 73%
Educational Games and Gamification
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