Opponent Modeling in Multiplayer Imperfect-Information Games

In many real-world settings agents engage in strategic interactions with multiple opposing agents who can employ a wide variety of strategies.The standard approach for designing agents for such settings is to compute or approximate a relevant game-theoretic solution concept such as Nash equilibrium and then follow the prescribed strategy.However, such a strategy ignores any observations of opponents' play, which may indicate shortcomings that can be exploited.We present an approach for opponent modeling in multiplayer imperfect-information games where we collect observations of opponents' play through repeated interactions.We run experiments against a wide variety of real opponents and exact Nash equilibrium strategies in three-player Kuhn poker and show that our algorithm significantly outperforms all of the agents, including the exact Nash equilibrium strategies.

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Published
2024-12-18
DOI
https://doi.org/10.1145/3719545.3721108
Primary Topic
Game Theory and Applications
Type
article
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article

Opponent Modeling in Multiplayer Imperfect-Information Games

Max Chiswick, Kevin Wang, Sam Ganzfried
Game Theory and Applications
article

Opponent Modeling in Multiplayer Imperfect-Information Games

Max Chiswick, Kevin Wang, Sam Ganzfried
article en

Abstract

In many real-world settings agents engage in strategic interactions with multiple opposing agents who can employ a wide variety of strategies.The standard approach for designing agents for such settings is to compute or approximate a relevant game-theoretic solution concept such as Nash equilibrium and then follow the prescribed strategy.However, such a strategy ignores any observations of opponents' play, which may indicate shortcomings that can be exploited.We present an approach for opponent modeling in multiplayer imperfect-information games where we collect observations of opponents' play through repeated interactions.We run experiments against a wide variety of real opponents and exact Nash equilibrium strategies in three-player Kuhn poker and show that our algorithm significantly outperforms all of the agents, including the exact Nash equilibrium strategies.

Brown University (US), New York Foundation (US)
Openalex Percentile: Top 63%
Game Theory and Applications
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Opponent Modeling in Multiplayer Imperfect-Information Games — Max Chiswick, Kevin Wang, et al. · (2024) | TGRS Research Map | TGRS