What drives the adoption of metaverse-based educational technologies in higher educational institutions? An investigation using extended TAM model

Purpose This study aims to investigate metaverse technology adoption among students in higher educational institutions by using the extended technology acceptance model (TAM) model. By extending TAM to incorporate factors such as technology trust, perceived interactivity, hedonic motivation and social influence, this research seeks to provide a deeper understanding of the behavioural intentions of students to adopt metaverse in higher education. Design/methodology/approach The study used convenience sampling with 530 students familiar with metaverse-based learning from various universities in North India specifically NCR. Data was collected via an online survey between October and December 2024. The survey focused on students’ perceptions of metaverse integration in education, analysed through partial least squares-structural equation modelling. Findings The study established that social influence, perceived interactivity, hedonic motivation, perceived ease of use and perceived usefulness play a substantial role in influencing students’s intention to accept the metaverse in education. These results are consistent with the extended TAM, suggesting that students’ perceptions of the metaverse are related to their social context, their enjoyment of the learning experience and the interactive elements of the platform, and ease of navigation. Furthermore, trust in the technology moderates the positive perception of technology usefulness and the less relevant impact of ease of use. Originality/value The study integrates extended TAM with antecedents such as social influence, hedonic motivation and trust, to explore students’ adoption of the metaverse for educational purposes. The study finds a distinct focus on social and technical factors in the context of metaverse acceptance, which may offer valuable implications for higher education institutions seeking to increase acceptance of metaverse in their practices.

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Publication Details

Journal
Interactive Technology and Smart Education
Published
2025-09-16
DOI
https://doi.org/10.1108/itse-02-2025-0039
Citations
3
Primary Topic
Education and Learning Interventions
Type
article
Field-Weighted Citation Impact
9.74
Controls
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article

What drives the adoption of metaverse-based educational technologies in higher educational institutions? An investigation using extended TAM model

Shagufta Tariq Khan, Chandan Kumar Tiwari, Mohd Abass Bhat, Preeti Bhaskar
3 citations
Interactive Technology and Smart Education
Education and Learning Interventions
9.74
article

What drives the adoption of metaverse-based educational technologies in higher educational institutions? An investigation using extended TAM model

Shagufta Tariq Khan, Chandan Kumar Tiwari, Mohd Abass Bhat, Preeti Bhaskar
article en
3 citations

Abstract

Purpose This study aims to investigate metaverse technology adoption among students in higher educational institutions by using the extended technology acceptance model (TAM) model. By extending TAM to incorporate factors such as technology trust, perceived interactivity, hedonic motivation and social influence, this research seeks to provide a deeper understanding of the behavioural intentions of students to adopt metaverse in higher education. Design/methodology/approach The study used convenience sampling with 530 students familiar with metaverse-based learning from various universities in North India specifically NCR. Data was collected via an online survey between October and December 2024. The survey focused on students’ perceptions of metaverse integration in education, analysed through partial least squares-structural equation modelling. Findings The study established that social influence, perceived interactivity, hedonic motivation, perceived ease of use and perceived usefulness play a substantial role in influencing students’s intention to accept the metaverse in education. These results are consistent with the extended TAM, suggesting that students’ perceptions of the metaverse are related to their social context, their enjoyment of the learning experience and the interactive elements of the platform, and ease of navigation. Furthermore, trust in the technology moderates the positive perception of technology usefulness and the less relevant impact of ease of use. Originality/value The study integrates extended TAM with antecedents such as social influence, hedonic motivation and trust, to explore students’ adoption of the metaverse for educational purposes. The study finds a distinct focus on social and technical factors in the context of metaverse acceptance, which may offer valuable implications for higher education institutions seeking to increase acceptance of metaverse in their practices.

Interactive Technology and Smart EducationVol. 23(1)
German University of Technology (OM), College of Business Administration (LV)
Openalex Percentile: Top 2%
Education and Learning Interventions
9.74
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