Design of Space Station Science Popularization Platform based on virtual reality

In response to the issues of geographical limitations, high equipment costs, and insufficient interactivity in traditional aerospace science popularization, this paper designs and proposes a space station science popularization platform based on virtual reality (VR) technology. The platform utilizes Blender for 3D modeling and combines Unreal Engine 5 for interactive design, developing modules such as space roaming, docking simulation, and VR spacewalk. The system can provide a diverse and immersive popular science experience, effectively lowering the barrier to participation and promoting public scientific literacy.

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Publication Details

Published
2025-06-06
DOI
https://doi.org/10.1145/3757749.3757805
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

Design of Space Station Science Popularization Platform based on virtual reality

Bingchen Li, Yunting Fan, Panju Shang, Hongwei Liu et al.
Virtual Reality Applications and Impacts
article

Design of Space Station Science Popularization Platform based on virtual reality

Bingchen Li, Yunting Fan, Panju Shang, Hongwei Liu, Ziquan Zhang
article en

Abstract

In response to the issues of geographical limitations, high equipment costs, and insufficient interactivity in traditional aerospace science popularization, this paper designs and proposes a space station science popularization platform based on virtual reality (VR) technology. The platform utilizes Blender for 3D modeling and combines Unreal Engine 5 for interactive design, developing modules such as space roaming, docking simulation, and VR spacewalk. The system can provide a diverse and immersive popular science experience, effectively lowering the barrier to participation and promoting public scientific literacy.

Shenyang Aerospace University (CN)
Openalex Percentile: Top 76%
Virtual Reality Applications and Impacts
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