Toward <i>Softer</i> ware: Enabling Personalization of Interactive Data Representations for Users With Disabilities

Accessible design for some may still produce barriers for others. This tension, called access friction, creates challenges for both designers and end-users with disabilities. To address this, we present the concept of softerware, a system design approach that provides end-users with agency to meaningfully customize and adapt interfaces to their needs. To apply softerware to visualization, we assembled 195 data visualization customization options centered on the barriers we expect users with disabilities will experience. We built a prototype that applied a subset of these options and interviewed practitioners for feedback. Lastly, we conducted a design probe study with blind and low-vision accessibility professionals to learn more about their challenges and visions for softerware. We observed access frictions between our participant's designs, and they expressed that for softerware's success, current and future systems must be designed with accessible defaults, interoperability, persistence, and respect for a user's perceived effort-to-outcome ratio.

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Publication Details

Journal
IEEE Computer Graphics and Applications
Published
2025-09-12
DOI
https://doi.org/10.1109/mcg.2025.3609294
Citations
1
Primary Topic
Digital Accessibility for Disabilities
Type
article
Field-Weighted Citation Impact
11.32
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Abstract

Accessible design for some may still produce barriers for others. This tension, called access friction, creates challenges for both designers and end-users with disabilities. To address this, we present the concept of softerware, a system design approach that provides end-users with agency to meaningfully customize and adapt interfaces to their needs. To apply softerware to visualization, we assembled 195 data visualization customization options centered on the barriers we expect users with disabilities will experience. We built a prototype that applied a subset of these options and interviewed practitioners for feedback. Lastly, we conducted a design probe study with blind and low-vision accessibility professionals to learn more about their challenges and visions for softerware. We observed access frictions between our participant's designs, and they expressed that for softerware's success, current and future systems must be designed with accessible defaults, interoperability, persistence, and respect for a user's perceived effort-to-outcome ratio.

IEEE Computer Graphics and ApplicationsVol. 46(2)
RELX Group (Netherlands) (NL), Statkraft (Norway) (NO), Carnegie Mellon University (US)
Openalex Percentile: Top 2%
Digital Accessibility for Disabilities
11.32
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