DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene

Existing Gaussian splatting methods often fall short in achieving satisfactory novel view synthesis in driving scenes, primarily due to the absence of crafty design and geometric constraints for the involved elements. This paper introduces a novel neural rendering method termed Decoupled Hybrid Gaussian Splatting (DHGS), targeting at promoting the rendering quality of novel view synthesis for static driving scenes. The novelty of this work lies in the decoupled and hybrid pixel-level blender for road and non-road layers, without the conventional unified differentiable rendering logic for the entire scene, while still maintaining consistent and continuous superimposition through the proposed depth-ordered hybrid rendering strategy. Additionally, an implicit road representation comprised of a Signed Distance Field (SDF) is trained to supervise the road surface with subtle geometric attributes. Accompanied by the use of auxiliary transmittance loss and consistency loss, novel images with imperceptible boundary and elevated fidelity are ultimately obtained. Substantial experiments on the Waymo dataset prove the superiority of DHGS. The project page where more video evidences are given is: https://ironbrotherstyle.github.io/dhgs_web.

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Publication Details

Published
2025-06-30
DOI
https://doi.org/10.1109/icmew68306.2025.11152054
Citations
3
Primary Topic
Video Surveillance and Tracking Methods
Type
article
Field-Weighted Citation Impact
3.83
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DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene

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article

DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene

Tian Jiang, Yonggang Luo, Wei Peng, Xi Wu, Lingli Chen, Xi Shi, Lecheng Xie
article en
3 citations

Abstract

Existing Gaussian splatting methods often fall short in achieving satisfactory novel view synthesis in driving scenes, primarily due to the absence of crafty design and geometric constraints for the involved elements. This paper introduces a novel neural rendering method termed Decoupled Hybrid Gaussian Splatting (DHGS), targeting at promoting the rendering quality of novel view synthesis for static driving scenes. The novelty of this work lies in the decoupled and hybrid pixel-level blender for road and non-road layers, without the conventional unified differentiable rendering logic for the entire scene, while still maintaining consistent and continuous superimposition through the proposed depth-ordered hybrid rendering strategy. Additionally, an implicit road representation comprised of a Signed Distance Field (SDF) is trained to supervise the road surface with subtle geometric attributes. Accompanied by the use of auxiliary transmittance loss and consistency loss, novel images with imperceptible boundary and elevated fidelity are ultimately obtained. Substantial experiments on the Waymo dataset prove the superiority of DHGS. The project page where more video evidences are given is: https://ironbrotherstyle.github.io/dhgs_web.

Autoimmune Technologies (United States) (US)
Openalex Percentile: Top 6%
Video Surveillance and Tracking Methods
3.83
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