Suggestion of Using Unreal Engine Program for VR Implementation of the Kinetic Lighting Control System

In modern society, as time spent indoors increases, the importance of artificial lighting to support comfort, productivity, and well-being has become more evident. It is recognized that existing fixed lighting systems face challenges in providing the flexibility needed to adjust lighting in real time based on user behavior, spatial features, or changing environmental conditions. Kinetic lighting control systems are seen as a solution to meet the diverse needs of users engaged in various activities that require specific lighting conditions to maintain visual comfort, improve efficiency, and support biological rhythms. For instance, a lighting system can be designed to support both patient comfort and staff efficiency in the ward. The bed angle responsive system adjusted lighting according to the patient’s position, providing focused lighting for treatments or reading and dim, comfortable lighting for sleep. Additionally, robotic arm systems provided precise lighting for specific needs, kinetically adjusting as they moved throughout the room. The mobile stand light automatically followed a occupant, delivering shadow-free lighting to ensure optimal conditions for doing something. Simulations in Unreal Engine Program allowed detailed testing and refinement of these systems before their physical implementation, demonstrating that kinetic lighting systems can improve productivity, energy efficiency, and user well-being.

Authors

Publication Details

Journal
Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
Published
2025-08-31
DOI
https://doi.org/10.5207/jieie.2025.39.4.249
Primary Topic
Engineering Applied Research
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Suggestion of Using Unreal Engine Program for VR Implementation of the Kinetic Lighting Control System

An-Seop Choi, Jiancheng Han
Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
Engineering Applied Research
article

Suggestion of Using Unreal Engine Program for VR Implementation of the Kinetic Lighting Control System

An-Seop Choi, Jiancheng Han
article en

Abstract

In modern society, as time spent indoors increases, the importance of artificial lighting to support comfort, productivity, and well-being has become more evident. It is recognized that existing fixed lighting systems face challenges in providing the flexibility needed to adjust lighting in real time based on user behavior, spatial features, or changing environmental conditions. Kinetic lighting control systems are seen as a solution to meet the diverse needs of users engaged in various activities that require specific lighting conditions to maintain visual comfort, improve efficiency, and support biological rhythms. For instance, a lighting system can be designed to support both patient comfort and staff efficiency in the ward. The bed angle responsive system adjusted lighting according to the patient’s position, providing focused lighting for treatments or reading and dim, comfortable lighting for sleep. Additionally, robotic arm systems provided precise lighting for specific needs, kinetically adjusting as they moved throughout the room. The mobile stand light automatically followed a occupant, delivering shadow-free lighting to ensure optimal conditions for doing something. Simulations in Unreal Engine Program allowed detailed testing and refinement of these systems before their physical implementation, demonstrating that kinetic lighting systems can improve productivity, energy efficiency, and user well-being.

Journal of the Korean Institute of Illuminating and Electrical Installation EngineersVol. 39(4)
Openalex Percentile: Top 75%
Engineering Applied Research
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.