The impact of gamification on motivation and performance in English
Introduction: This project highlights gamification as an innovative pedagogical strategy to enhance motivation and academic performance in learning English as a foreign language. Objective: To design, implement, and evaluate a gamified English manual tailored to students’needs, in response to the inefficacy of traditional methods and the heterogeneity of language proficiency levels. Methodology: The study was conducted with fourth-grade students at Colegio Adventista del Sur in 2024, adopting a qualitative approach that included questionnaires, interviews, observations, and group discussions. Teacher and student training was also considered to ensure appropriate use of the developed material. Results: Gamification improved content retention, particularly in grammar, and encouragedactive student participation, emerging as an effective alternative to traditional models. Conclusions: The project provides concrete and transferable didactic tools to transform the English teaching-learning process in school settings.
Authors
- Nancy Ruiz (ORCID: https://orcid.org/0000-0002-6534-7908)
- Laura Torres
- Parra J.R.P. (ORCID: https://orcid.org/0009-0001-3042-3528)
- Luis Montano (ORCID: https://orcid.org/0009-0001-5084-4397)
Publication Details
- Journal
- Pensamiento Americano
- Published
- 2025-08-13
- DOI
- https://doi.org/10.21803/penamer.18.37.841
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00