FaunaForest: A Novel Software Tool for Teaching Decision Trees to Middle School Students

Artificial intelligence literacy is fast becoming a foundational skill for students to develop as artificial intelligence technology rapidly advances and integrates further into key areas of society and everyday life. Artificial intelligence literacy involves understanding key concepts such as decision tree algorithms, which are essential for making informed decisions in numerous fields. To support K-12 curricula that foster artificial intelligence literacy, we developed a novel, easy-to-use software tool to teach middle school students about decision trees. We present FaunaForest, an interactive web application that allows students to complete decision tree puzzles, helping them learn what decision trees are and how they function. In this work, our research questions were: (RQ1) What evidence is there of learning within FaunaForest?; (RQ2) Are there any differences in learning outcomes between different grade levels?; and (RQ3) Is FaunaForest engaging? We collected and analyzed both quantitative and qualitative data. Our findings showed that students who played Level 3 of FaunaForest multiple times demonstrated a statistically significant improvement in performance compared to those who played it only once. Overall, the students enjoyed playing FaunaForest and made meaningful connections to ideas they had encountered before.

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Publication Details

Published
2025-03-15
DOI
https://doi.org/10.1109/isec64801.2025.11147419
Citations
2
Primary Topic
Big Data and Business Intelligence
Type
article
Field-Weighted Citation Impact
4.57
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article

FaunaForest: A Novel Software Tool for Teaching Decision Trees to Middle School Students

Fred Martin, Arturo Cisneros, Pragathi Durga Rajarajan
2 citations
Big Data and Business Intelligence
4.57
article

FaunaForest: A Novel Software Tool for Teaching Decision Trees to Middle School Students

Fred Martin, Arturo Cisneros, Pragathi Durga Rajarajan
article en
2 citations

Abstract

Artificial intelligence literacy is fast becoming a foundational skill for students to develop as artificial intelligence technology rapidly advances and integrates further into key areas of society and everyday life. Artificial intelligence literacy involves understanding key concepts such as decision tree algorithms, which are essential for making informed decisions in numerous fields. To support K-12 curricula that foster artificial intelligence literacy, we developed a novel, easy-to-use software tool to teach middle school students about decision trees. We present FaunaForest, an interactive web application that allows students to complete decision tree puzzles, helping them learn what decision trees are and how they function. In this work, our research questions were: (RQ1) What evidence is there of learning within FaunaForest?; (RQ2) Are there any differences in learning outcomes between different grade levels?; and (RQ3) Is FaunaForest engaging? We collected and analyzed both quantitative and qualitative data. Our findings showed that students who played Level 3 of FaunaForest multiple times demonstrated a statistically significant improvement in performance compared to those who played it only once. Overall, the students enjoyed playing FaunaForest and made meaningful connections to ideas they had encountered before.

The University of Texas at San Antonio (US)
Openalex Percentile: Top 5%
Big Data and Business Intelligence
4.57
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